I agree. There should be an item drop at each encounter. The variables in place to receive the perfect gear are much higher than any other raid yet the chance of receiving said gear is greatly decreased. If you at least receive something that is not of the right atk/Def value but has a good role on perks it could be infused with other gear that has a higher atk/Def value. But with this raid not only do you have the randomness of the perks but you also have a 10 point span on the light value of each piece of equipment. That means that with each piece you have a 1 in 10 chance to get the light level you want. With 5 pieces of armour and 3 guns and 1 ghost that's a total of 9 pieces of gear each having a 1 in 10 chance of being the right light level let alone the perks that fit best to your play style. In previous raids if the piece of gear dropped you knew it was max light level. This was not a decision that was made to consider or value our time as we play your game. This decision was made to make the grind that much longer and have us the player/customer put more time into there game.
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