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9/30/2015 2:44:58 PM
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Still haven't taken down link in Edit 3. This thread is now irrelevant to me.
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  • You still haven't proven it wrong. You need video proof that snipers aren't a counter

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  • You are the most dense idiot I've seen. A LDR archetype sniper does 187 damage. You have around 190+ health no matter the class. It's FACT.

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  • You must have the worst aim in Destiny to not notice that snipers hit for 187 but crit for instant kills. The damage modifier for snipers is estimated to be around 5x. Unless a sniper hits for sub 40 normally your numbers don't add up. Your facts are about as good as the bible is for geological history

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  • Modificato da GHOST 9o5: 9/30/2015 3:57:58 PM
    Again. You are an idiot. I'm talking about sniping a SUNBREAKER. Whom has a DAMAGE REDUCTION. That damage reduction makes 417 become 187. Fact. Again. How old are you?

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  • Its not fact. I have given proof. You have not, all you do is say the video evidence isn't evidence. So here is the deal as with the golden gun- LINK OR IT DIDN"T HAPPEN. a near health sunbreaker with the damage reduction is killed. A full shotgun blast doesn't kill a bladedancer you need to have a follow up shot or a melee. SO EVEN then its still balanced. Quit being a salty moron. You are in the minority of people who think it is OP.

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  • Modificato da GHOST 9o5: 9/30/2015 4:21:45 PM
    You basically proved me right, moron. You can't one-shot a Full Health SunBreaker with that sniper. That was my point. You want evidence? I have a clip somewhere of me doing 187 crit to a Sun. I'll get a clip later. [spoiler]Din't even bother with shoot twice. A melee can be done instantly, the sniper ROF plays a part.[/spoiler]

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  • You post a youtube or what ever link and the post will be changed. That clip supports the that a high impact sniper can't stop a sun breaker I will change the post. Then you have to question the idea of the of "should a super be stopped by anything less than another super or a heavy?" They are supers they are a power play. If a Sunbreaker who lacks blink, invisibility, or any type of seeking grenade should be nerfed. A sunclass with a very weak neutral game has the best super seems pretty fair to me. Considering their short range melee

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