JavaScript is required to use Bungie.net

Forum

postato inizialmente in: How is the Hammer of Sol balanced?
Modificato da chittyshwimp: 9/26/2015 4:29:56 AM
4
Golden gun: -ranged -mobile -no damage buff -no healing ability Blade dancer: -close ranged --mobile -damage buff -Healing ability Nova bomb -instant -ranged -decent damage buff FoH -instant -close range -huge damage buff As you can see with this trend, only mobile supers have potential to get a health regeneration perk. Meanwhile, the instant supers get the damage buffs. The justification that blade dancers get both is their need to close distance. Meanwhile, hammer of is essentially golden gun and blade dancer combined. The two classes you complained about being so powerful [i]combined[/i]. Gg has a max of 4 kills, possibly 5 if the enemies are grouped close enough, while hammer of sol can get 6 easily if they are all in the same area, not necessarily grouped up like the combustion perk from gg would need.
English

Lingua:

 

Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

Non ti è permesso visualizzare questo contenuto.
;
preload icon
preload icon
preload icon