So I was reading some of the update 2.0.0 changes for weapon tuning and I realized it all at once - Bungie isn't changing the game for the better. Yes, there are the few changes that are well needed and I am thankful for them. But, there are those ones that seem to be catered around the shit players in Destiny that complain about getting killed rather than getting better at the game. One major thing I noticed was the nerf on IceBreaker. 3 extra seconds? This was one of the only weapons in the game that was well rounded and decent. It was not nearly an "op" weapon as some of the others seem to be, but they decide to make it worse anyway. And then there's Thorn, a weapon that I can say need a SMALL adjustment. I'm talking take off MAYBE 1/3 of the DoT damage, not make the DoT damage 1/3. These exotic weapons are exotic for a reason. It seems that Bungie is making exotics more and more like legendaries every update. If I'm not mistaken, the Hunger of Crota now seems to be a better weapon than the Gjallarhorn, what with Bungie's decision to cut off the damage of Wolfpack Rounds. This was one of the weapons that even myself does not have yet, nor most of the Destiny community. I understand that they felt that we are getting through strikes and raids to easily, but this is going to end up taking the fun factor out the game with all this shit-tuning they keep doing to the good weapons. As i said earlier, some of the legendary guns are better than most of the exotics simply because players that aren't good complain about them and instead of Bungie looking for the better players' comments and reviews on the game, they adjust these things to these players that don't know two things about what a good game should be. I am nowhere near one of the best in this game but I can say that if you are at least decent at this game, you can adjust yourself to be able to get away from things like DoT and survive, such as by not RUNNING OUT IN THE WIDE ASS OPEN AND THEN COMPLAINING TO BUNGIE ABOUT GETTING KILLED BY A HAND CANNON. Destiny is going to end up going the same route that CoD: Ghosts went. Started off a decent game that needed a few changes, then went to shit once the development team listened to all of the players that couldn't hold their own against AI rather than making the game better for those who actually knew how to play and did it well.
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