Most people have accepted the mediocrity of 1.X. If it wasn't for the addictive nature of RNG and really great gameplay (when there's no lag), people probably would have quit by now.
Also, I keep pointing it out over and over, Bungie themselves didn't expect us to play so much. So it's not surprising we've burned through their content so quickly. From an MMO perspective, I understand why people play as much as they do. But for whatever insane reason, Bungie didn't design team game around that mentality. It's a game you're supposed to play a few times a week of that.
I myself used to grind obsessively for things I wanted (faction shaders mostly) and I ended up getting just about everything else in the process. Once I gave up on playing the game daily, it is more enjoyable when I do play. But that didn't stop the quick burn out of HoW for me.
I'm still trying to decide what went wrong there, as HoW gave us a lot of what we asked for. I personally think it's the ease of hitting 34 and that there's little to work for after that.
I moderatori possono proibire a questo utente di inviare messaggi (saltando la coda delle segnalazioni) selezionando una punizione adeguata.
Ban di 7 giorni
Ban di 7 giorni
Ban di 30 giorni
Ban permanente
Questo sito utilizza cookie per fornire un migliore servizio agli utenti. Cliccando su "Accetto", accetti le politiche esposte su Politica sui cookie e Politica sulla privacy.
Accetto
Questo sito utilizza cookie per fornire un migliore servizio agli utenti. Continuando a navigare su questo sito, accetti le politiche esposte su Politica sui cookie e Politica sulla privacy.
Di recente, le nostre politiche sono cambiate. Continuando a navigare su questo sito, accetti le ultime politiche esposte su Politica sui cookie e Politica sulla privacy.