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postato inizialmente in: What do you want from Density II?
6/7/2015 12:00:20 AM
10
I want character development with my main character. Why does my character not care or remember what their lives were hundreds of years ago before being revived by ghost? And no, don't answer that with a freaking grimmour card. I don't want the story to be relayed to me through reading cards or listening to the speaker saying that humanity is in trouble. I want to SEE humanity in trouble. There was no point in this game where the stakes were raised. The tower needs to be attacked. Cutscenes need to happen when they talk about the past. And ghost needs to stop pulling stupid story arcs out of his ass. Most of what he said was gibberish to me. "Omg the black garden where the blah blah blah hul Crux of dumbledores pet goldfish crota who travels through time with atheons dick broke out of the jailhouse of the elderly" just shut up ghost. This game throws a lot at you, but nothing at the same time. Simplify it and make me want to kill enemies who actually did something to me first.
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