So I know work has been done on Blind Watch in the past, and I must admit I do not recall what the original problems were or what changes were made to correct them. As I am sure everyone who frequents the crucible already knows, when playing control on Blind Watch you [u]have[/u] to capture [b]C[/b]. It is entirely to easy to defend and the spawns that it provides the team with make it all the more easy to capture and defend [b]B[/b]. I myself cringe whenever a blueberry on my team starts capturing [b]A[/b]. Teams who get spawned at [b]A[/b] almost always rush right to [b]C[/b] if they know what they are doing. It is often an uphill battle that can't be won if you are on the team that doesn't capture [b]B-C[/b].
This being said, and again in acknowledgement of what I mentioned prior(not being familiar with what prior changes were made), I am not entirely sure what the best course of action is to solve this problem. Maybe with some discussion we can come up with some solutions for Bungie to take into consideration.
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