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11/5/2022 7:13:37 PM
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  • Why do you have a problem with casual players earning the same loot?

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  • Cause it’s defeats the entire purpose of endgame if you can get the loot through an easier avenue or don’t need to meet a certain skill threshold

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  • [quote]Why do you have a problem with casual players earning the same loot?[/quote] The whole point of an Adept is that it’s a trophy.

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  • Because it's a pvp endgame ? It shouldn't be participation trophy free handout simulator. People want everything handed to them without trying to work for it . In this case getting good and getting that flawless run. I barely play GMs and I don't put the time in them to learn them but I don't say those should be made easier for me just because of that. i accept it as endgame Some things should be harder and need that learning.

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  • I agree with you. At least with your idea. Some things should not be handed out and should be earned, the problem comes when the things being earned affect gameplay. There should be a way for everyone, regardless of skill level, to earn all possible loot the game has available. When it comes to cosmetics I understand if there are things only a select few can earn, but at that point earning those things doesn't give you a direct advantage in-game. The ship, sparrow, ghost, and even transmog or glow can be withheld from players and it will be fine. The problem comes when tangible rewards that affect gameplay and behind a wall the majority of people can't climb over. Why is it bad for other people to receive these rewards besides "They're not good enough to earn them."

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  • “Regardless of all skill level” Dope so let’s start with pve endgame before you destroy trials. Since the biggest supporters for that mentality are pve mains anyway.

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