Honestly, I thought they were going to get rid of the mod completely. This to me is a win. The Health stat is not really something we can afford to put stats into but we need as much benefit as we can get from it. This takes away some of that.
The Health stat will give .7 HP back on orb pick up for every stat point you put into Health. This caps at 70 HP at 100-200 stat. With Masterworked armor, you will have a minimum of 25 Health stat. That will give 18 HP on orb pickup +15 for Recuperation for 33. If that is not enough, put some more stats into or consider using a Font Mod. Of course the Font will only work when you have armor charges.
Completely understood the principles behind [b][i]why[/i][/b] it was changed, but having the values displayed makes it much more understandable.
Cheers.
NP...
And as I stated in another topic...
If you didn't grind for replacement armor that's going to be replaced...
You aren't ****ed.
If you make can make orbs, you'll be invincible.
[url=https://www.bungie.net/en/Forums/Post/264847499?sort=0&page=0]Procrastinators... I kid, if you didn't grind armor; and one of the biggest changes flying under the radar.[/url]