Yeah. I don't want to go back to bullet sponge bosses with immunity phases. Feels awful. We need more bosses and lieutenants like Rhulk. Vulnerability crit spots. Not more enemies with huge health bars to fight with weakened weapons.
[quote]Rhulk... has a huge health bar and an immunity phase.
Granted, not as much as Warpriest.
What bosses don't have immunity phases?[/quote]
Yes. I didn't word it to express that, I meant to draw attention specifically to the vulnerability crit spots being a mechanic that is more interesting than immunity phases. Thank you for responding. It demanded greater clarification.
Things like this reminded me of bosses from the Division. I would like to see ways we can control how quickly we beat a thing by being more effective.
[quote]I agree! Thats an idea I can agree with, especially as a mechanic for champions.[/quote]
Share the sentiment so others can ask to see more of it in the game. That's a proper direction.