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3/8/2025 6:39:55 PM
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I'd say having 2 games and a mobile game spanning across 10 years and still having people playing and buying the game and its dlcs says otherwise about it not being successful
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  • So, your evaluation of success is based off of 10 years, 2 games and a mobile game...correct?

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  • No. My evaluation of success is that not only does it have all of that, but it also has the fact that the game is still being played, the plans to continue the game, and the sheer fact that even the people who constantly b*tch about the game are even still playing it. That's all with pvp never even being the main focus of the game, nor will it ever be. The fact that even the people who b*tch or claim to hate it are still playing it says enough.

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  • Of these metrics, which has Bungie fully succeeded in. Financial Performance Customer Satisfaction Employee Retention Innovation Market Position (market share)

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  • [quote]Of these metrics, which has Bungie fully succeeded in. Financial Performance Customer Satisfaction Employee Retention Innovation Market Position (market share)[/quote] How am I supposed to have any of their financial records, nor do I care about them. Also, pvp has nothing to do with financial performance when a majority of pvp is free to play. Then there's the fact that the game is still continuing, which if the game wasn't making some form of profit, it wouldn't be. For customer satisfaction, I'd say quit looking at the forums to find that, and you'll notice that a vast majority actually like the game and enjoy playing it. Just because a minority that use forums to complain about game doesn't mean it's widely hated or disliked. Again, why does that concern me? However, when it brought up after the whole Sony thing and how bungie had way too many projects wasting money, I'd say that contributed to employee retention instead of the game. For innovation, I'd say it's doing just fine. I mean, how innovating is your game? The fact that destiny is widely known and for Year other games got referred to as "destiny killers" should say enough. Oddly enough, none of the games called that did it. And for market position. Yet again, why should I care about that? It has nothing to do with me or how they game has been played by a ton of people and is still being played to this day. Lastly, you do understand that something can be successful without meeting your standards, right? If the game wasn't even just slightly successful, it wouldn't have lasted this long and still have the amount of people playing it to this day.

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  • In October 2023, the company laid off approximately 100 employees, about 8% of its workforce, due to a 45% revenue decline attributed to the underperformance of Destiny 2's expansion, Lightfall. This downturn prompted delays for upcoming projects, including the Destiny 2 expansion, The Final Shape, and the new game, Marathon. Further measures were taken in July 2024, with Bungie announcing the elimination of 220 positions, representing 17% of its staff, to refocus on core projects and stabilize finances. Additionally, 155 employees were reassigned within Sony Interactive Entertainment, Bungie's parent company. CEO Pete Parsons acknowledged that the company had been overly ambitious, exceeding its financial safety margins, and was operating at a loss. This is a clear indication of the financial difficulties within the company. So, again, I ask you for your value of success, which has Bungie done. Do you feel they are listening to the customers? Do you feel they are being innovative and gaining market share from others? If so, please let us know.

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  • In October 2023, the company laid off approximately 100 employees, about 8% of its workforce, due to a 45% revenue decline attributed to the underperformance of Destiny 2's expansion, Lightfall. This downturn prompted delays for upcoming projects, including the Destiny 2 expansion, The Final Shape, and the new game, Marathon. Further measures were taken in July 2024, with Bungie announcing the elimination of 220 positions, representing 17% of its staff, to refocus on core projects and stabilize finances. Additionally, 155 employees were reassigned within Sony Interactive Entertainment, Bungie's parent company. CEO Pete Parsons acknowledged that the company had been overly ambitious, exceeding its financial safety margins, and was operating at a loss. This is a clear indication of the financial difficulties within the company. So, again, I ask you for your value of success, which has Bungie done. Do you feel they are listening to the customers? Do you feel they are being innovative and gaining market share from others? If so, please let us know.

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  • 由Salty-47编辑: 3/8/2025 10:33:13 PM
    What does any of that have to do with pvp? And yeah, it makes sense that lightfall lost them money it was basically just a strand tutorial the whole time, and nimbus is widely regarded as the most disliked character. But still, none of that has anything to do with pvp. I personally couldn't care less about pvp and think the game would be better off without it, but that doesn't change the fact that it has been pretty successful over the course of 10 years. Even the pve content has had a majority of it being successful. Just because a few don't hit the mark they expected doesn't mean that the game suddenly stops being successful. Every game has dlc or seasons that people don't like or care about, but that doesn't instantly change it from being successful or not as a whole. Unless the game gets fully shut down due to said content, then it clearly is doing perfectly fine. I mean, the fact destiny as a whole has been so successful that even with some sh*t dlcs like curse of Osiris and lightfall, not making the amount they wanted, it's still being continued and getting more dlc.

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  • [u][quote]I'd say having 2 games and a mobile game spanning across 10 years and still having people playing and buying the game and its dlcs says otherwise about it not being successful[/quote] Please explain to me in this quote of you where it says anything about pvp. You specifically went to the company and not pve or pvp or customer service. I asked you a simple question as to how to value success. Please explain what I asked. You said it is successful just because people play. Which of the metrics I sent you can you say Bungie has been successful at...and not in the past because Bungie was much different. We are talking about right now.

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  • 由Salty-47编辑: 3/9/2025 12:47:10 AM
    The part that's says it's about pvp is the fact that the OP is referring to a pvp mode. Pvp is one of the smallest portions of the game and the second least updated, yet people still play it and have for years. The fact that destiny as a whole has spanned 2 games and a mobile game definitely isn't what happens if something hasn't been successful.

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  • No buddy I am not letting you off the hook here. You said absolutely nothing about pvp. Absolutely not one word was said about pvp until you brought it up now. That is all you. You tried to change this to the OP of trials, but that was not your original post. You said nothing about anything related to trials or pvp. You did not refer to the OP until I questioned you. You are trying hard to backtrack. I asked you calmly and clearly explain success. I gave you my definitions of success and asked you which has Bungie succeed in. Tell me what they have done. Still you have not done that...I will be waiting. Would you like to continue...

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  • Doesn't matter if I specifically said pvp or not. The game has still been successful even if you think it hasn't.

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  • It matters because you are trying to change the narrative. Nothing you said was about pvp until I came after you. Now you want to talk about pvp. Focus on the topic of success.

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  • The game is literally the proof of its success and the fact that it's spanned 10 years. The things you keep asking for are 100% not what any rational gamer cares about. At this point, all you want is for me to somehow have bungies records or a physical document that says that it was successful. No normally gamer gives 2 sh*ts about all of what you asked for as proof. No one here is working for bungie or gives the slightest care about their financial records.

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  • I never said it wasn't successful before. What I asked is to prove to me that it is successful now, which you did not do. Your original post had nothing to with pvp and even if it did, on the actual facts I provided you, show me the success. Show me with facts and numbers like I provided to you that Bungie is considered a success. When a company sells an asset, Bungie, and the stock price goes up 30% in a few months, they sold a boat anchor. So, in plain English, tell me how Bungie has succeeded and in what metrics that I provided or whatever you would like because I would love to hear this.

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  • At this point, you seem to think this is some form of business meeting. It's not. I have no obligation to prove how the successful game is successful. This isn't a business course, so why do I need to explain it. The evidence is literally the whole fact that people are still playing. You keep looping back to "I need to have all this information that I can't possibly have to prove my point." This mainly just seems like you're trying to just ego trip that you seem to be some form of business major that somehow can't see that a company still running and being supported by the players is successful. You enjoy your little business rant, and I'm just going to ignore the whining b*tch who thinks the game is somehow magically unsuccessful now that you deem it so.

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  • The point is that you can't prove it. In an industry specifically built around player engagement and retention show me that that is happening. Show me that when a company is firing employees and has massive revenue misses that this successful. At one time maybe, but the object of the game is to continue that company. That is all I asked. Signs of a failing company 101 Declining revenue and profits Frequent layoffs Poor product or service Loss of Key personnel Inefficient Operations (delays) Failure to Innovate Market Share Loss Leadership changes Unrealistic promises Yes, the money matters. Unless you live in a world where you grow your own potatoes and fish for your food everyday, it absolutely matters. Why do you think people talk about Eververse all the time. Bungie is not getting government grants. Bungie is not a charity and SNE has shareholders, which want one thing...a high stock price and to make sure they get their dividends. A final word, there is no reason to swear. I am asking you a simple question and now you want to go into name calling. I have never once called you a name and I have been respectful, yet firm. Now, the reason you do this is usually because of a lack of emotional self control, anger, and the insecurities you have. The majority of posts you make attack someone else in an effort to intimidate them. Represent yourself properly.

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  • customer satisfaction you only hear the loud minority complaining in this game these days and the game is fairly balanced most of the time with some outliers performing above others also no one cares about employee retention or financial performance just keep us happy and fire whoever you want

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  • We got a bot here...cut and paste everything 🤣🤣🤣

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  • lol

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  • Exactly. As long as the game is doing fine, it'll do fine financially, and even if they are doing great, it's not like that would change poor use of finances to the point that employees either leave or get laid off.

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  • I never once said the game was not successful. You put it out there with the whole 10 years thing and I questioned that. I have the posts that said I would have loved to short Bungie into the absolute toilet. Bungie was private. That is why I bought Activision after the sale. I have the posts to back that up also. This is business...it is not about anything else. I am asking you, with revenue down, player retention down, people upset on youtube and whatever...what is the actual success. What are you seeing that is successful because nobody wants to hear about your past accolades.

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  • 由Salty-47编辑: 3/8/2025 11:01:10 PM
    I haven't brought up any of my past accolades. If someone needs to explain how a game that has been and still is being played to this day is successful, then there isn't a point in doing so to you. You'll just keep asking how something that is 10 years old and is still being played by hundreds of thousands daily and still having people buying content in it is successful even though the proof is right in front of you. Also, not sure what you even mean by you bought Activision. Is that supposed to mean something or matter to anyone? If you're referring to stock or something in Activision, then, yet again, is that supposed to mean or matter to anyone? You do also understand that no one here is a part of bungie, so their business and what they do with it are fully up to them. No one here playing the videogame is out here doing research into bungie as a business and checking their financial records. Pretty people are playing the game for the game and not caring about the company and all of its business proceedings or procedures.

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  • Oh yes, that Activision trade matters because the market realized they are better off and the stock went to the moon. You think this is just about a video game...no. This is business...ask CD Projekt about that stock price. Please continue as the Lakers/Celtics has 5 minutes.

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  • What the actual f*ck are you going on about? Literally, no one cares about any of that. It's a videogame, not a f*king stock exchange. Also, your argument is that Activision dropped them, but a much larger company then bought them. Good argument, I guess.

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  • 由STiNKyWizLTeaTs编辑: 3/9/2025 4:46:27 AM
    Oh yes it is a very good argument when the company that unloads Bungie gets bought for 75bil by Microsoft. 🤣🤣

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