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8/23/2023 8:39:04 AM
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What's with altars of summoning?

100 resil 100 recov Arc & void resist mods 56+ over levelled Full teams 1 shot over & over, thousands of respawning adds & shriekers, timer, no cover, Idk who makes these but this is zero fun.
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  • [quote]100 resil 100 recov Arc & void resist mods 56+ over levelled Full teams 1 shot over & over, thousands of respawning adds & shriekers, timer, no cover, Idk who makes these but this is zero fun.[/quote] You can't over level the activity. If the hard version is too difficult for you why not simply do one of 2 easier options? 100 recovery? Read the modifiers champ

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  • Went in with 2 random did a tier 3 we were almost being spawn killed and the shriekers and hive guardian spam was insane. After we failed the dude made sure to run towards the tier 2 every single time and immediately dunk. Really did not want to do more of that.

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    • I don’t think recov is going to help with attrition modifier activity but go ahead.

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    • I put on the NO emote to disagree with every senseless blueberry who thinks they can handle a Tier III

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    • Personally I find them fun enough. I imagine it's more designed to be like "choose your own difficulty" depending on how ya feeling / what group you're with. Tier 2's and whatnot are fun enough with matchmaking, tier 3's are fun with a buddy or two where we use our endgame loadouts and coordinate stuff.

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    • Edited by TonnoSenpai: 8/24/2023 7:45:56 AM
      if you don't have fun just play tier one , the mode where you can just bot walk , if your team is not good don't play tier 3 simple

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      • Did tier 3's with clan mates. Varied loadouts. Atrition is annoying but not too bad. Todays other modifier was awful tho. Being slowed by thralls and getting shot up was obnoxious. Yesterday was more managable and fun even.

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      • It's not a tutorial Don't slot powerful tributes if you can't take the heat

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      • Glad it’s not just me who this this is beyond dumb. This company is just -blam!- stupid with their seasonal activities. I don’t want to play GM Lightblade for seasonal grind activities. As the other post put it. For 2 blues.

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        • The cards make an enormous difference. Me and my friends did it before we did the 5 available cards and it was a horrible experience where we kept failing. Did it again today will all three of us having done the 5 cards and it was much easier did multiple chest runs without failing. Pretty quickly too

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        • It won’t be as bad when attrition isn’t a modifier.

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        • Time sink. Even with powerful offering, the rewards have been only slightly better than 2 tokens and a blue. Nothing to write home about.

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        • Might wanna stick to the feeble offerings until you learn the activity. Power level is disabled in the activity btw. Might wanna start there.

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        • Metah loadouts or don't bother...

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          • Gotta be better than infinte adds and huge boss health ? (Ghosts of the deep) still not found a single clan member who wants to do it.. It's insane. Welcome to pad the game with harder enimes so it feels harder/ longer than it is...

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