[quote]If a regular melee lunges, and I'm not talking about shoulder/knee charge, the game ( client ) actually registered it as a hit but failed to register the damage, because shit servers.
Only time there is a lunge is when it's going to connect, no damage just means lag, desync or packet loss.
Exceptions are the before mentioned charges and some other charged melee abilities like thunder ball or whatever it's called, this thread was not about that.[/quote]
Lag, desync or packet loss in a peer to peer game? I'm shocked xD.
Yeah, I know.
There are no pvp servers tho and it mostly happens on my hunter and sometimes on the titan. Don't recall it happening on the warlock tho. That's what puzzles me the most.
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