one viable grenade? okay fine then completely remove BD"s abilities and give them skip grenades and let's see how well they do in the crucible. Oh wait they would STILL BE BETTER THAN SS's!
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Give Warlock's just double stickies. The only thing that MIGHT be better on Bladedancer than on Sunsinger is the super, and they're pretty equally garbage. Fusions are better than Fluxes. Scorch melee is 100x better than Blink Strike. The jumps a pretty equally average.
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No arcblade is the superior super between the two. Radiance has no chance against arcblade. As a blade dancer using arc blade I've killed more roaming supers than being killed by roaming supers. I think I have a video of me killing both a hammer and trance in one super. Yes fusion is better than fluxes but most certainly not better than skips. SS melee is actually surprisingly useless as well since the overshield procs 3 seconds after hit, solar wind pushing them back at minimal distance and scorch which can only be effective if getting a kill with the melee whenever another enemy is near them.
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You were probably playing complete thumbless people if you killed 2 supers in 1 Arc Blade use... Ok since this post was based on supers let's just keep it to that. I've played tons of Sunsinger on my main account (GT is Urks, if you feel the need to have proof) and I've won tons of melee battles against Arc Blade while in Radiance. If you have the perk that allows you to melee faster and Flame Shield you should win at least the majority of the time. And even if you don't find that reliable enough, just use your shotgun/Fusion Rifle, it's almost a guaranteed kill 100% of the time if you have radiance up.
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Sorry it was a hammer titan and an arcblade one right after the other. I even survived the titans hammer and still ended up managing to kill him. [url]http://xboxdvr.com/gamer/Neeyhoy%20Menoy/video/26785368[/url] Flame shield for the SS procs about 3 seconds after you melee so if you were in a fight with someone who had radiance then that means that you must've missed your arc blade swing after your initial hit or missed him entirely in order to die by a radiance's abilities. Only way I can see radiance winning is by landing a fusion grenade followed by a charged melee ability. Regardless arcblade should still be able to out maneuver both and easily get the kill due to it's enhanced mobility, tracking and incredible melee ability. And no I'm not just going to limit this to supers bc of how strong BD's are in other areas of the game. Just look at how strong skip grenades are. Fusions on the other hand have been known for falling off even after being stuck on guardians. Another example is the quick draw ability. [url]https://www.youtube.com/watch?v=bQgz_2vXzIo[/url]