So vanish in smoke is gone but just replaced by a shatterdive? You loose access to ranged invis for your team and it'll take longer to get your team invisible. I see what they were going for with the smoke dive - flawless execution gameplay loop but I have serious doubts on how good it'll be in any relevant content (gms/master raids) and feels like a betrayal of the original ttk nightstalker design of being a team focused support/utility class.
Just my thoughts tho, could end up being really strong :)
(Edit: smoke bomb does still make allies invis while running dive aspect. I missed that part 😋)
English
#destiny2
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2 RepliesVanish in smoke is still in the game. Why do you kids feel the need to make up nonsense just to hate on the game?
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ha, hahahaha
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2 RepliesHunters have been trash for two years. No need to feel bad.
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Dont forget, dodgin with top tree makes you invis too
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This is the result of the whining in the community about hunters IMO. I hope everyone likes to play against bubbles, rifts and wells in PvP. Other than StompEes, there isn’t much of a reason to ever play hunter anymore. Their grenades suck, melees suck, and probably half their supers are garbage. Sounds like they might get better Void grenade options with Witch Queen, but everything they have gets nerfed it seems.
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It's not unlimited it takes a full melee charge to activate it
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10 Replies1. If you read you can still throw the smoke bombs lmao 2. Stylish executioner it’s 10 times better than flawless execution, before you had to get a headshot. Now it’s unlimited weakening and unlimited invisible. 3. Tether is extremely potent now, it anchors twice as fast now. And it’s debuffing more considerably now.
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4 RepliesWell I mostly play my hunter for invis shenanigans and now Flawless execution triggers on weakened kills? 15 seconds of invis and can still use Deadfall rather than Spectral Butter Knives? Yes please.
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2 RepliesSounds filthy for pvp though. Hop hop drop oh look I'm invis and my target is taking increased damage.
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2 RepliesNever feel bad for Hunters.
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You say this now but wait until they have their new xyz overpowering something in crucible and Bungie won’t nerf them because hunter mains are downvoting the posts
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I'm hyped for all three. I already prefer the void subclasses - bottom tree on all three. The tweaks look good on paper. I can't wait to give them a go.
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I thank you for your words guardian. It is truly dissatisfying to know that us hunters bring nothing to the table, Divinity is the better option than a shadowshot…. Let that sink in…
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[quote]So vanish in smoke is gone but just replaced by a shatterdive? You loose access to ranged invis for your team and it'll take longer to get your team invisible. I see what they were going for with the smoke dive - flawless execution gameplay loop but I have serious doubts on how good it'll be in any relevant content (gms/master raids) and feels like a betrayal of the original ttk nightstalker design of being a team focused support/utility class. Just my thoughts tho, could end up being really strong :) (Edit: smoke bomb does still make allies invis while running dive aspect. I missed that part 😋)[/quote] The changes look great for all classes.
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No i don't feel bad for them.
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It isn’t even out yet, people need to cool their jet’s until they actually use the new void 3.0.
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2 Replieshehe hunters bad warlock masterace
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7 RepliesCan't see solar and ark being any better either. Hunters will always be behind in pve
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2 RepliesDon't feel bad for us, I think we'll be ok. We're still recovering from losing our vanguard, but a change of pace could be good for us.
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1 ReplyI can see the potential, but it deifently isnt on par with Warlock and Titan reworks. Im already crafting up a build with Graveton forfeit to use the invisible dodge and Sylish Execution Im more worried about the change to mobious quiver.
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9 RepliesHunters have as much to cry about as anyone else. They get to be top class pick for pvp so until that changes fair is fair in regards to the swing of PvE.
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Edited by Bownzinho: 2/10/2022 11:58:40 AMNot been released yet so you don’t actually know how it will work in gameplay
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Any of this isn’t close to as bad as bungie implementing a mod each season that does the same thing as a nightstalker super does. We are neutered by artifact mods, not expansions.
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Meh I’ll have my hunter levelled and ready just incase a YouTube vid drops on some game breaking hunter build I’ll be ready lol
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1 ReplyI leveled my warlock just in case void 3.0 was a let down. Looks like it was the right choice. I don’t see flawless execution being the play in GM glassway…
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9 RepliesThey did it to make Omni basically useless for the user