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Destiny 2

Discuss all things Destiny 2.
Edited by Xûr: 4/30/2021 11:43:24 AM
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Xûr

This game is a poorly veiled subscription MMO that merges multiple business models to sucker you out of money with minimal effort of Bungie's part

Let's go over common business models and see how they relate. Triple A: 1. Pre-order hundred plus dollar editions for base game 2. Pay full price for base game (Not anymore) 3. DLC (20 - 30 dollar range?) 4. Microtransactions 5. Paid battle pass All of the above applies to Destiny 2; however, #2 no longer counts as the base game went "free to play" which will be brought up later. Subscription: 1. DLC (40 - 80 dollars if I recall) 2. Pre-order hundred plus dollar editions of DLC 3. Paid battle pass 4. "Free to Play" base game + redundant DLC I included DLC up top because it functions as a subscription in Destiny 2. You are required to buy the "expansion" to remain current, or lose access to content you already had access to. The "free to play" is blatantly designed to sucker in new players and drag them through D2's pay walls. Content gets recycled and reskinned and a new price tag gets jammed onto it. Ice on hive, the 12 retextured slightly remodeled fallen, red cabal, raid ball mechanics, etc. It's all streamlined to pump out the same content over and over again but with a new look. At this point we have to be fools to continue buying it. Me being a fool as well, someone successfully suckered me into getting back into this racket prior to Europa coming out. Saying things like "the game is so much better now and so on. After the DLC that I have becomes redundant, as all DLC in this game does, I will be deleting all of my characters and never returning. Considering that ever since Activision left Bungie has only gotten worse I have to wonder who's idea it was to utilize this amalgamation of a business model in the first place. Perhaps Activision wasn't the bad guy for once. Edit: Looks like I forgot to edit out the second instance of my mistaking Activision for EA. I have corrected it. Some people seem to think my problem lies with silver. Let me clarify, that is not the big problem. The big problem is Bungie takes old content and slightly retextures, and remodels it (if you're lucky) and call it a day, whilst slapping a the price of a full game on it. There's also the matter that that "content" becomes redundant, and eventually even deleted. We're now at the point where we are straight up paying to play OLD strikes and raids, AND for armor we already own. All of that despite Bungie selling DLC that becomes redundant after a few months, battle passes, hundred plus dollar pre-order editions, and microtransactions on top. The quality of the product we're paying for is so low they don't even need to make new content. They can just copy and paste it from the old game, because it was made in the same engine.
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#destiny2

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  • Yep

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  • Bump for Facts, been Speaking this for years, since Forsaken.

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  • How much are you actually spending on this game? $10 every few months for a new season, and $40-50 once a year for a new expansion. So like, $80 - $90 a year? How much silver are you buying for cosmetics?

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    • 100%... but the end was confusing. EA, or Activision, isn't the bad guy? Either way....EA and Activision are greedy, non-customer friendly companies. Now we can add Bungie to the list.

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      • So you made a long post to confirm that bungie, is in fact, a business?

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        • It's really really easy not to buy silver.

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          • Xur, you are no better. Every time I go to visit you whatever planet you are on, the tower? you just have recycled loot. I liked you better in D1 👍

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            • It's only a money racket if you let it. I don't buy silver, I still have 300 left from when they gave it to us during forsaken. I buy stuff with bright dust, if it's something I like, don't need to own every ghost, ship and sparrow. By the way as you get older you will realize most stuff is a money racket. If your older and don't understand that , then that's on you. It's called a business. All that being said, I do find the transmog pretty slimy. I won't spend any silver and transmog as I go along.

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              • Shutup Xur. Why don't you have anything actually good for once? Where's my "Three of Coins" cheapskate?

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                • MMO? 🤣🤣🤣🤣🤣🤣 Go play play a real MMO, you'll never call this poor excuse of a game an "MMO"

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                  • "A fool is easily parted from his cash!" "Easier to fool someone than to tell them they're being fooled." ...... Mark Twain. Don't be a fool and give in to the Destiny cash cow. Instead of being part of the problem be the solution. STOP SPENDING! STOP IT NOW!

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                  • The only reason Destiny is free to play is so Bungie can get away with all this monetization. That's it. If Bungie charged for the base game, they would never get away with it.

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                    • Red War + Curse of Osiris + Warmind go free to play Me: "Neat." [b][i]70% of formerly free content gets shoved into the Destiny Content Vault[/i][/b] Me: "You wot m8?"

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                    • Edited by TheShadow: 4/26/2021 4:54:36 AM
                      This entire game is poorly designed. Does anyone remember what it felt like being able to use what you wanted to use across the enter board? How about gear that dropped to improve your stats? What about raids the had a full set of raid loot? Hmm, does anyone remember what a loot system is that had loot worth chasing, not a game full of cosmetics just to play dress-up? Oh, does anyone remember an artifact that improves the Guardians experience, not one that controls what the player uses that is pre-set each season? How about Factions? Do any of you remembers what it feels like to have fun playing a game that gave the player that sense of (players choice?) I do, it was called D1.

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                      • Stop calling this game an MMO. Destiny will never be an MMO.

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                        • activision and ea deserve apologies. it wasn’t them. it was the leadership at bungie

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                          • F. A. C. T. S

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                          • https://youtu.be/xKGeHuln08A

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                          • Lol preorder deluxe editions lol Absurd. Now if you’ll excuse me, I need to go preorder BF6 All Out War Edition with bonus content and armpit hair skin for my female avatar.

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                          • This is insulting to MMOs...

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                          • I quit Destiny 2 twice. I came back twice. IMO, the PvE side of the game is in the best state it's ever been in right now (as of BL). An accessible raid (with a modicum of drop protection), GM nightfalls (minus overload champions), plenty of grind available for those who want to grind, fun mods (although we need loadouts), cool seasonal mods (although we need to be able to unlock all of them simultaneously). Obviously there is a bit of a lull towards the end of the seasons, but that is to be expected. Certain aspects of Pvp could be better, particularly trials matchmaking and Bungie's insistence on making the lighthouse this exclusive place for the sweaty tryhards and excluding 95% of the player base from ever being able to get there. If you want a free to play game, good luck finding one you can sink so many hours into. This game is free to try. If you wanna play and stay current, pay up or get out.

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                            • Edited by an Ape with a d2 addiction: 4/27/2021 9:17:29 AM
                              Something about fool me once, fool me twice. It's not the seller's problem when there's a buyer. D2 players as customers? Often more akin to stockholm's syndrome made manifest with a little sunk cost fallacy on the side. This isn't a From Developers with Unconditional Goodwill(TM) -game. Hasn't been for a long time. It's a cost-efficient money machine build to enable exactly as much monetary spending as each customer wants or alternatively lacks the self-restraint to rein in. And there are mechanics build to utilize and capitalize on those. The game's design's unfortunately focused around these concepts in many areas. Not for the player's benefit at the developer's expense. Not a game as the optimal experience. For the company's benefit, at the customer's expense. A revenue driven product / service. It's one of the games where as a customer it's best to tread carefully or not at all. There's entertainment value to be found for sure, but it's laced with intentionally player-unfriendly practises that require awareness to navigate around.

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                            • Then they’re doing it really badly. I regularly shell out money for visual add ons in most games EXCEPT Destiny. I’ve bought probably (this is embarrassing) upwards of $200 in extras for Warzone, but I can never justify doing it in Destiny. I buy expansions and season pass, but that’s like the bare minimum needed to play “new” content.

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                            • I spend roughly 60 - 70 bucks a year on this game. Sometimes more if they have charity stuff or I feel impressed by something they've offered in Eververse. So we'll say 100 for good measure. For reference, I spent $180 a year on WoW for equally as many years as Destiny has existed and got roughly the same amount of enjoyment between the two. It's okay to not like a game at all or to lose interest in it over time for one reason or another. But I don't understand the concept of continually shelling out money every year for a game I do nothing but shit on constantly. If you cannot research a game's current state before you purchase, that's a you problem. I'd hardly call this game a money racket when much popular games like Fortnite, Warzone, and Genshin are so dominant.

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                            • Destiny isn’t an MMO to begin with.

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                            • Well, you would say that.. what with your will not being your own & all that 😉

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