What out shines them all?
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Titan jump is best jump. Whether i need speed, height, or precision, i can do it all with my Titan. I can hop straight up from the ground as a swordbearer if need be, i can race away from Skolas and hit any platform i please along the way, and i'm a frickin' billy-goat in VoG. i also have zero issues with either jumping puzzles or running relic in KF, and if there's a need for any out-of-bounds witchery (like getting into the Echo Chamber for that ghost), i know my Titan can handle it with ease. that said... i prefer running relic for KF on my Hunter. the Titan jump is _too_ fast there and i often find myself having to correct my course for precision. Same goes for the Warlock, the distance covered is sometimes too great and i find myself tensing up a lot more and worrying i may eff it up. the short hunter hops make for a quick and precise run though, and i find myself more able to get to the Vessel quickly no matter what plate the relic was over. the hunter jump can suck a duck for the rest of the raid (stupid tombships, getting up to the top plate at warpriest, climbing up the vertical room to Daughters just pisses me off), but for running KF relic it is easy mode for sure.
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Edited by Nebulrike: 10/21/2015 5:16:07 PMTitan is highest But Hunter goes up then down,making it harder to snipe them since they are back on the ground quicker
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35 RepliesEdited by Swiftlock: 10/21/2015 12:50:42 PMIf you're trying to go up - Titan. If you're trying to go far - Warlock. If you're trying to get back onto solid ground after your dumb ass falls off a cliff - Hunter.
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Titan is good for straight-line stuff. Hunter is best by far for accually playing the game.
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PvE: Titan PvP: Blink, so Hunter/Warlock
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Titan skating That is all :)
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Since I main a hunter, that's what I have to choose. It's best for being torn imo.
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33 RepliesEdited by XTERMINATOR890: 10/21/2015 3:45:31 PMWarlock is best for torn between dimensions Edit: to all those saying how i came up with this: i run the torn with a lock and i get down with 40 seconds left on daughters
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I think its extremely situational, pvp outiside of using blink i think warlocks is the worst, but pve i like warlock best in most situations. Since i like pve better i went with warlocks jump
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49% can't titan skate
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4 RepliesEdited by BabyOsiris: 10/21/2015 6:54:31 PMWhoever votes hunter clearly doesn't know the pain of missing a jump by an inch
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Depends. Height = Titan (unless bones of eao) Directional/Evasion = Hunter Floof = Warlock
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3 Replieslol all the people saying Warlock jump is bad... Disappointing
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Warlock jump is the best. [url=http://youtu.be/ABvKTRGx_Kw]We can do this...[/url]
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Titans have the best jump but hunters have the most consistent jump
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I'm a day one Titan with a character for each class, and I hate my warlock simply because the jump is so pitiful, I just can't get over it, Lol.
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10 RepliesYou are all disgusting human beings that need to kys if you think TITAN jump is the best jump!
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12 RepliesI absolutely hate the titan jump. I don't get the appeal. You can do the same thing with the Warlock jump but it doesn't cut out after 5 seconds.
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I main a hunter imo titan > hunter > warlock
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The Titan's jump make them the fastest class in the game. On top of the height they have (I use control still) they have no problems getting anywhere except the one platform in golgoroth's cellar that requires height. The speed on the Titans is insane and it really makes the class fun (this is ignoring the reliance on the HoS because I typically go defender)
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Titan skating is a sport.
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6 RepliesHunter once bones of eao becomes year two.
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8 RepliesTitan is High and fast Warlock is......... accurate (but slow) Hunter is fast at travelling distance rather than height. I rank them. Hunter/titan/warlock
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Hunter Because bones
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5 RepliesTitan has the highest Warlock has distance Hunter has control
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Out of all 3 jumps I prefer the hunter. It is the best jump for easily evading your targets and getting back into the action. Sure it takes some skill to get to places with the hunter jump, but the reason I survive until the end in pve isnt because of invis. It is because of the quick bunny hop double jump.