Hammers DO have grenade and horseshoes
Golden is easy to counter or dodge.
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So you can evade a gg easier than a hammer?.... nuff said bud lol. Only thing that makes it op is health regen.
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You can shade step out of GG but not HoS.. jus sayin'
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But u can jump.... away....
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Yes, GG needs line of sight, hammer doesn't the user just needs to know roughly where you are. If you are near any wall it's almost impossible to dodge if the hammer guy is half decent. GG gets 3 maybe 4 attempts at kills, and you have to be able to see the enemy, the HoS is much more forgiving and doesn't need line of sight.
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If you wanna insult me because I give facts to argue then wow.
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Edited by PlanDeDios: 10/5/2015 1:46:47 AMWhen the argument sucks...
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Please explain.
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Your agrument sucks. Nothing to explain bud. If sunbreakers are so stellar, why don't u just hop on a titan and use your grenades and horseshoes hammers and wreck everything?
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My arguments are valid with reasons you still haven't said anything about some of em.
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U have to lob a hammer and assume the trajectory is right whereas a gg shot is a ohko bullet. Instant across the map kill. But hey, 3 isnt enough, it should be 7 right?
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Lol what argument? That it has grenade and horseshoes?? It doesn't so you don't really have a point...
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I prefer hunters. Fit my playstyle better.
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If it were as godly as u make it seem, you would main a titan sir. End of discussion cya
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It has what I put. That's it. Grenade and Horseshoes is all I put about them. Sheesh.
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Edited by Nebulrike: 10/5/2015 1:41:22 AMBoth are easy to dodge. Can't dodge then counter GG.
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If someone's accurate or even somewhat not autistic with a golden gun then you're screwed. Also for that matter, all the dipshit year two new players would be able to spray with the golden gun and -blam!- up anyone.
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Edited by Papa LeQuan: 10/6/2015 11:05:12 AMShade step out of Stormcaller, Golden Gun, occasionally (w/ good timing) Fist of Havoc, and Void Tethers. Every class has one super the hunter can't outplay, with exception to Sunsinger and Defender because they're generally pretty passive. Warlocks have their Nova Bomb, Titans have their Hammers, and other Hunters have Blade Dancer. Now, assuming it's a Hunter vs. Warlock, Warlock throws a nova bomb, Hunter panics and ShadeSteps, there's a 20% ish chance the Hunter will live. Whereas, Hunter vs. Titan, Titan hits super, Hunter ShadeSteps, Titan throws hammer, happens to damage only slightly, Hunter ShadeSteps again Titan throws another hammer, Hunter dies. This Titan still has 5 hammers, which have roughly 1/4 lethal blast radius as the Nova Bomb, the Titan basically has 2 Nova Bombs, with the exception of one hammer short. If you look pure supers the Hammer is retarded OP, but if you look at the whole kit the HoS has an all around kinda bad kit (grenades, passives, melee abilities, etc.) with a slightly OP super, in all HoS is balanced currently Edit: not biased in case you're wondering, I actually main a hunter, and hate Titans with a passion not my style to things just gotta give credit where it's due.
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I think you're making shadestep seem a bit better that it is. I have increased agility while using Stormcaller, so the 2 feet to the right you slide isn't problematic for me.
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Then counter. Without the range perk it has falloff. So snipe from a faraway spot. Or use a shotgun and wait for them to go in the door.
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Like I said, if they're not some dipshit they'll be able to easily kill you around a corner. Even if you manage to shotgun them, they'll still most likely kill you.
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But you still kill them. Usually I take the sniper route any way
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Solution: Pull a me. Get a six-man storm caller kill spree. Go to enemy spawn, repeat. Mayhem clash OP
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Can I do it with Bladedance?
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Nah, with bladedancer you need to hit each target individually. Stormcaller chains hits, so of 6 enemies are close together I can fry all of them at the same time.
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You sure? I can just use showstopper and get them all. If it will chain they are close enough for showstopper.