* You apply more Scorch and Slow Stacks.
* Your Solar Ignitions spread Scorch Stacks to affected targets, and your Stasis Shatters spread Slow Stacks to affected targets.
* Defeating Slowed, Frozen or Suspended targets grant class ability energy.
* Dealing damage generates grenade energy.
* Your Elemental buffs applied to you have increased duration.
* Finishers grant you Invisibility.
* Ability or weapon final blows matching the damage type of your super extends the duration of elemental buffs that also match the damage type of your super.
* Weapon final blows that match the damage type of your super have a chance to create an elemental pickup that also match the damage type of your super.
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1 ReplyThis would officially make non-prismatic subclasses irrelevant (as if they weren't already)