why?
i am seriously asking for your reasons. i have been aggressive in reply's in other posts, but i am not planning to respond to any reply's.
this is just a information session for those to see a different side to the argument.
i myself am at a cross roads to whether or not i continue playing, as it seems bungies lack of care towards the community is even worse than before. of course my opinion is just that , so now i want to hear others opinion.
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1 ReplyI support anything thing that gives us a raid that doesn’t suck. If you thought skull was gonna be left as is at the intro of a new raid, come on.... Ace of spades... hardly noticeable. Whisper, cool it’s basically black spindle, and spindle was the go to dps weapon. What I disagree with is the treatment of the pinnacle weapons. I have several and actually only use them in pve as their are far better pvp options. These guns however are not handouts and should not be made useless, nor are they gamebreaking... an fr4 beats lunas and not forgotten 100% of the time.
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3 RepliesThe Luna's Howl and Not Forgotten changes were necessary. They've been rampaging through Crucible for too long. We don't have enough on the exotic armor nerfs. Once we see the data then I'll decide on whether I like it or not.
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The pinnacle nerfs. I'm against. That was stupid. The whisper nerf doesn't effect me only because I dont use it. When it got the ammo hit I found it less forgiving and I vaulted it The sleeper I never utilized the bounce shot only went for head shots with melting point and it was usually enough LoW that was barely a nerf and probably not what people are upset with I like the rework to release the wolves that's nifty Ace again dont use it I like my drb and Luna. Plus the recoil on console is just poop and that needs to be adjusted! The armor nerfs. I think by now if you can use them along with mw weapons and super chaining and not still have most if not all your super back then maybe there's room for adjustment in your play style? Idk this is just me though
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I understand why players who grind for Luna and NF would get upset about those weapons being nerfed. But everything else? Who cares! Am I one of the few that enjoys finally completing a difficult mission or challenge. Endgame content should be difficult not exploited by OP weapons and super cheeses. It’s a grind shooter. And there has to be a way to balance and continue the grind. If every weapon was OP then the game would be called MW2. If you want to blow through a game like a God than buy an N64 and a game shark and play golden eye with every cheat turned on. Destiny is an evolving game where metas run their cycle and are replaced by new OP gear, rinse and repeat.
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4 RepliesThe issue isn't the nerfs themselves provoking the anger. Its the fact, once again, Bungie just does what they want, and disregards the player experience. They cite a lack of build diversity in their decision to go forward with the nerfs. But they do nothing to address the issue of cores, which is also contributing to the lack of build diversity. They also do nothing about the large numbers of underpowered and gimmicky exotics that offer no real power gains to the player....which is also fueling the lack of diversty. No...again...take the path of least resistance and just BREAK the toy trains so that you're forced to play with the blocks. Because its important to THEM. While doing NOTHING to make playing with those blocks any more enjoyable for the players.
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I neither support the nerfs or are particularly against them. They’re just a part of the game. I want a power fantasy. I want that feeling of completing something hard and getting a reward that was worth my time. ie something powerful that kicks arse. But I want to keep getting that feeling and I understand that they can’t just keep giving us more and more powerful loot because then content becomes to easy and there’s no sense of accomplishment completing something. So every now and again the power balance needs altering and old powerful loot needs weakening and new powerful loot brought in so that power fantasy can continue. Yes it sucks when my favourite weapon gets nerfed but what’s the other alternative? Balance? Then we’d be complaining there’s no powerful loot to chase after. We complained we about vanilla D2 because it was bland and boring and didn’t have a power fantasy. Well we got that power fantasy back and now we’re complaining because we didn’t take into consideration what they need to do to counter power creep. Destiny is ever evolving the only thing consistent is that we complain about it.
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Im for it so we dont get something like reckoning in the future, it is literally night and day when using super regen exotics and not using them. It forces the less than average/solo q player into using certain loadputs which from what i can tell this community hates being forced into things. How ever i wish the super energy regen would scale with your fireteam so solo players dont get hosed by the nerfs but im gonna have to wait to make a post regarding that issue because the forums are sorta upside down right now.
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1 ReplyEdited by HellfireEclipse: 5/21/2019 5:37:04 AMBalance and weapon variety. Can do multiple phases instead of cheesing.
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2 RepliesCause we’re actually rational and not being all “BuNgIe’S tHe WoRsT! tHeY’rE tHe OnLy CoMpAnY tHaT nErFs StUfF!” Yeah, no. EVERY game experiences nerfs. EVERY developer wants their end game content to be difficult. There isn’t a SINGLE game developer that wants to build every end game encounter around only a handful of items. It’d be worse for the game if Bungie has to keep working around the fact that Whisper can have infinite ammo. Bungie wants people to actually RELY on their teammates to recharge their supers, not only a few exotics that give back super energy after used the Super! Yet none of you take that into consideration. All any of you have been doing is leaving hate for Bungie nonstop, because they want to balance their game. And MAYBE Bungie does have plans for SUPREMELY underused exotics, but didn’t list those changes as a LOT of them may actually require big reworks. Oh, and the “Just buff other stuff!” argument isn’t an answer. That’d quite easily cause a loop where they just need to keep making things stronger, until the game is WAY too easy.
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[quote]why? i am seriously asking for your reasons. i have been aggressive in reply's in other posts, but i am not planning to respond to any reply's. this is just a information session for those to see a different side to the argument. i myself am at a cross roads to whether or not i continue playing, as it seems bungies lack of care towards the community is even worse than before. of course my opinion is just that , so now i want to hear others opinion.[/quote] I can understand [i]why[/i] people are pissed from an RNG standpoint. I don't think anyone can sit here and say [i](and believe what that say)[/i] that they wouldn't be mad when they finally get a piece of gear they want because shitty RNG, and then it gets nerfed to uselessness. Like imagine the outrage if you got 1K after your 300th raid attempt, just for it to get turned into 26 whispers and a fart. Another thing, is they brought back spindle from D1 before the ammo nerf, repainted it, and renamed it. [i]Why[/i] would you bring back pre-nerf spindle, to essentially turn it into post nerf? To me, that was a huge waste of resources [i]to [b]repeat[/b] the same thing [b]twicw.[/b][/i] My other thing, is this nerf is just gonna repeat the same cycle of bullshit and make way for a new meta. Maybe take the time to make [i][b]multiple[/b][/i] pieces of gear viable, instead of 2 or 3 guns and pieces of armor max?
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Edited by [SiN]大き氷: 5/21/2019 3:06:35 AMNot really for or against completely, but from what I understand it moves the game away from effectiveness being simply one's DPS output. They say all of the time that it's an action shooter and you have to be making your shots, grenade throws, and whatnot. Essentially you have to actually perform well to do well. That disappears more and more as things lean further into frequency. With less emphasis on ability it can then be made up for by simple frequency of doing something. Enough of that makes it a numbers game where you and the enemy just throw math at each other until one wins. The complete opposite of what they intended the game to be. They caught themselves heading in that direction. Will they actually make a more varied game that doesn't focus on numbers? I doubt it, but I'm saying that mostly because they have focused on numbers up to now. So there is a 'maybe' in there. There always is but I'm done giving them chances. I'm just watching, calling a spade a spade, and waiting for whichever to happen first. Either them to actually do something meaningful or the series to finally be put to rest. Enjoy the show.
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I’m not necessarily for or against the nerfs. I’m just going to roll with what they do and see how it plays out. I don’t have the Whisper. I do have the Lord of Wolves and the Ace and use them from time to time. When they’re nerfed, I’ll use them and see how the weapons perform for me. If they turn out to not work for me, I’ll adapt and use something else.
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4 RepliesAre you downvoting everyone who provides explanations/disagrees with you?
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They're not that serious Whisper still out dps'es everything Lord of wolves might not even be getting a nerf, the wording is funny And Sleeper is getting nerfed for that 1 forge boss with the shield. It's a huge overreaction
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I think the nerfs are justified, go read the TWAB again for their explanations. Not only are the nerfs justified in a vacuum, but it’s nice to shake up metas every once in a while. What I’m not happy about is the fact that they didn’t announce any buffs. There are tons of useles exotics, subclasses, and weapon archetypes. They could use fixing. Either way, it’s still Destiny. Just some different numbers. I’ll keep using Legend of Acrius anyways.
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6 RepliesEdited by Jenn: 5/20/2019 6:53:38 PMBecause, it’s.not.that.serious! I think some of y’all forget it’s a game. My bills, now THATS important. Bungie has been doing this same thing for 5 years, people complain, “boycott”, buy the next dlc/annual pass and they keep the cycle going. If you all were really that mad, delete your characters, delete your game, and don’t give one more single penny to Bungie.... but of course that won’t ever happen. New patch will roll out, they will all download it, play it, forget they were mad about the nerfs and then find new things to complain about. I’ve been seeing it for so damn long. But 🤷🏻♀️
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While I'm not necessarily in favor of the changes, I'm not against them. The Whisper change was the biggest, but when everyone recommends or uses it, it trivializes a lot of fights. At least they doubled the reserves to somewhat compensate. The Sleeper and Ace nerfs are minimal or non-existent, so no issue there. Wolves nerf definitely hurts, but the damage output and ammo economy overshadowed other shotguns, so it kind of makes sense. Plus the ability to manually proc the extra burst is nice. As for the the armor, we don't know just how bad the diminishing returns will be, but watching warlocks and hunters get two strong supers back for free constantly was stupid strong. The Shards and Ursa's nerf I disagree with. Take what I say with a grain of salt as I rarely or never use these items, but a few changes to a few exotics isn't the end.
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I was adamantly against the nerfs. Seriously. Look at my activity history at this site. But I support them now because you made the word [i]reply[/i] plural with an apostrophe.
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4 RepliesEdited by GalaxySpider: 5/20/2019 9:00:07 PMNot supporting them for every single change, but I DO see their stated points and actually can understand them (except for the Sleeper change which seems more weird than anything else). As for me, my interest for games goes beyond than just playing them. As someone who is interested in game development, it is fascinating to see a game from a different side and, most importantly, what it takes to fit your own visions into an industry standard and trying to meet consumer demand at the same time (even if it doesn't work on every level which is more or less a natural thing). In terms of Destiny, while not having any insight of course, I can only imagine what a pain it must be to meet all the criterias people always loved about the endgame stuff like Raids. A Raid need to be challenging. Same as the bosses. Also, it should be interesting enough to not bore you but also not overly complicated that a every run weeks in lasts several hours, right? Then there is the sandbox. Make bosses cool and mechanical interesting without making them spongy or plain stupid BUT give players the satisfaction to actually KILL the boss with your guns (it's a FPS afterall) in a fashion we experience as fun and exciting. Oryx was a special case. Fantastic fight, yet you defeated him by pure mechanics involving blights. For some people or even the devs, realizing it later, that might be boring because your loadout simply didn't matter in the end. They changed that later, with Aksis. Now it matters, cause damage was applied by players, not scripted. Riven also can be defeated with pure gunfire. Feels very different and good. Yet forces problems: it is too easy and mechanics can be entirely skipped which literally wastes all the work the Raid designers put in. Kingsfall took a full year for them to make. And only god knows how long they were working on Last Wish. The nerfs we have seen so far were simply made to preserve a challenge without going into a massive power creep state, which we met with Whisper. A state of power creep makes it harder and harder to design content because you always have to keep that stuff in mind. And what happens when you are not using that said gear? Right, it becomes impossible or content in general takes longer than needed (remember the consumers demanding new content though) at some point. A point which isn't fun anymore. Sure, an overpowered gun can be fun, yes. But no matter the future content, it renders everything else, even design decisions, useless. There is no other reason. And they stated these reason more or less in the TWAB. Hard to accept and maybe hard to understand for a gamer alone, it simply needed to happen.
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1 ReplyEdited by stevepossible: 5/20/2019 8:10:46 PMNf/Luna nerf - nf especially is overpowered. I have both, it’s like easy mode against non nf players. I don’t even use it in QP because it feels wrong. I like the change to 150, I don’t like the change of how the perk works. I think they should have done this stepwise. Change it to 150, if still too powerful then change the perk. Ace - good nerf. gun is still very powerful, just slightly less. It already does everything, taking perma kill clip away by making is semi permanent is a fine change. This is the correct way to nerf a weapon. They also gave a bullet back. Super granting exotics - lazy design that were already broken. Ursas and shards are appropriate power level now I think, but bungo going ahead with another nerf, which I can’t figure out why. Skull and Orpheus rigs nerf is fine - they will still be powerful. Orb generation wasn’t nearly as prevalent when they were introduced. I really wish they would make them do something interesting rather than bland old “gain super back.” Whisper - this one I don’t understand. I think they should have just made it more difficult to proc the ammo regen. Perhaps put the ammo regen on a timer or, just make the recoil worse. People like weapons with a high skill gap. It was hard to get, but should do something incredible. Sleeper - meh, I didn’t even know ricocheted bullets did more damage. I don’t have an opinion on this. Lord of wolves - I don’t ever use the gun? Is it even a nerf?
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Because we get these nerfs every other month. Signed...every hunter..
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I've been playing since D1. Had fun before nerfs. Continued to have fun after nerfs. Shifting meta is [i] normal[/i] in looter shooters. What's good today, won't be good tomorrow. At that point it's time to find the new killer combos. Figuring that stuff out is part of the fun. That the meta shifts because of nerfs rather than buffs is irrelevant to me.
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1 ReplyAt first, I was a little irritated. At least I thought I was. Then I realized I really wasn't. it's just a game. Buffs n' Nerfs happen. That's just the lay of the land. We have absolutely no idea what's coming, just nerfs. There's also cool stuff coming. We just don't know yet. I feel like there's a ton of entitlement here by a bunch of folk (not you exactly) that is a bit flabbergasting. I grew up in the NES/SNES era. I just really like to enjoy the games, not really focus on what makes it bad. I love the gunplay. I love the mastery factor. Love to explore. Love to grind. Love to PvP. Love to PvE. Why should I waste my time and get mad at something that isn't my life, but a VERY small fraction of it?
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why? they balacing some broke perks( infinite ammo) and damage (LoW), for armor something like full super back is stupid
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It's Bungie's game, they can balance it however they like, imo. The gear and the guns have constantly been tweaked, tuned, buffed, and nerfed since D1 launched. It's always just been changes to the overall game's meta. I get that people are upset about the changes, but the way I see it is, "oh well," just have to change up your strategies for what you want to accomplish. If the game never changed, there would be no reason for new stuff ever. All the gear getting tuned, was good while it lasted. Now hopefully we will get some new gear to play with, that perhaps would have been over shadowed by the old gear, if they hadn't tuned it.
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Why would I get mad about a game I play for fun. Although i guess for some to have fun whisper has to stay untouched as well as the exotic armor. I been playing video games forever i have seen nerfs and buffs in them all. I find no reason to think the sky is falling because of it. We dont even know what new pinnacle weapons or new exotics or buffs if any are coming. It's a game change happens i will continue to have fun.