Current status: nova bomb's enemy tracking feels very unreliable. In addition to this, when nova bomb explodes:
- 50% chance the 4 small bombs also[b] instanctly explode too[/b] (i would say this is a damn bug).
- 40% chance the small bombs dont track any enemy and just explode upon touching the ground.
- 10% chance some of the small bombs actually tracks an enemy.
I know its tracking ability was nerfed a lot because it was OP (according to complainers). But I think that nerf went way too far.
What about the other supers which can also track enemies like dawnblade? I mean, nova bomb is a SUPER, it is meant to be powerful and it is meant to be feared by enemies as well as the other supers do. And it is an ability you can cast 1 or 2 times per crucible match. That is why I think it got too much nerfed (imo).
My idea for slow nova bomb is giving its original enemy tracking back........ BUUUUT in will only have [b]10 seconds time limit. After 10 seconds, the nova bomb will automatically explode releasing the smaller bombs. Smaller bombs would have just 5 seconds time limit.[/b] So in total we would have a super which can last up to 15 seconds. In this way, it would have the same duration as the other supers.
What do you think about this idea? Thank you.
P.S.: And please dont put "we will have to run away for 15 secs everytime a warlock casts nova bomb" as an excuse because EVERYBODY always run away by the time anybody casts any super.
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No, it's fine!...see how its feels? Anytime someone makes a post about a Hunter subclass if you don't play them it's instantly downvoted and you're called names. It's a pretty obvious trend on here.