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Destiny 2

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4/13/2026 10:23:05 AM
3

Guardian Games proves . . .

.... that player count matters. I mean Warlocks won, that says it all, hehehehe. All fun aside the game can not support an activity like this. Trials was unplayable, unless you wanted to watch your ship just float in space. And Supremacy wasn't much better. Rushdown was cool when the other two knew what to do. But IB is tomorrow!!! it should be a two week event since we probably wont see it again till after June.

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  • Warlocks won because it is currently the best class in PvE and oppressive in PvP. The only reason why Warlocks don't constantly win PvP matches is because aiming and timing a grenade is only mildly harder than pressing dodge the moment you lose a trade.

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    • Player count matters for a company that wants to make money from a game. GG is so rigged I base nothing on GG outcome. Warlocks won because Bungie decided they would win and tweaked the algorithm so they would win. They pick a class every year and that class is the big winner. It does not mater how many people play the game.

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      • Truth be told I ran my Titan for almost every Rushdown I ran as well for the daily bounties and then let my Warlock cash in all the medals. But my Warlock did suffer through a few, and I mean only a few, Supremacy and Solo runs. So yeah there's that! P.S. Supremacy SUCKEDD this time round big time!!!

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