Well, stasis turrets, child, etc
The players should be able to predict when their stuff is about to break
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Ferus Lux
"I see what you are...I see fear." - old
A very reasonable suggestion and they could also have an option to hide object health bars under gameplay options. They could use the square health bar that deep dive drills and ADU use to reduce clutter also. -
[quote]Well, stasis turrets, child, etc The players should be able to predict when their stuff is about to break[/quote] No, too much -blam!- on the screen cause more clutter
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Yeah that's a good idea
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[quote]Well, stasis turrets, child, etc The players should be able to predict when their stuff is about to break[/quote] Would be nice.