Bungie wants to deliver a great new expansion, I’m all about that. One major reason I took an extended break from the game is how Bungie introduces something strong and fun but then it gets over used so they nerf it to the ground. I know Bungie went on record saying they don’t look at usage to nerf but I’m not buying that. Examples being Anarchy for a weapon or Starfire Protocol for armor. My recent gripe is Ahamakara Spine nerf for tripmines in PVE. I wish that wouldn’t have been touched in PVE and perhaps made a different exception in pvp. I don’t feel it was over powered in PVE but offered a great offensive attack against majors/ champs. I have tried out the alternative builds and I just don’t like them anywhere near as much as the previous potential. Why does Destiny make an exotic to not feel exotic anymore.? I can understand making “small” adjustments here and there but I feel like Bungie has a tendency to take whatever the community uses and then makes it feel so obsolete that the players would never use the exotic again or even have a reason to use it, and then wonders why player base is in decline. Perhaps it is because you are taking much of the fun out of the game and forcing players to make sub par substitutions. I petition for exotics such as Lauralee Splendor , Starfire protocol, and path of burning steps to be at or near what they were pre nerf. Same for suspend effects, and revert chill clip back to pre nerf, I know it’s just an additional shot but that makes a big difference.how about make linear fusion rifles relevant again in PVE? Some exotics should feel OP and that should be the motivation and drive for new players to get them. Who wants to spend the resources to target farm exotics that frankly are that exotic? Make me have a reason to try and get a perfectly stat rolled exotic. I just turn in the free engrams and hope for the best. I’m at a point I’m afraid to use the meta too much in hopes it stays good for a longer duration, heaven forbid stays good forever. The buffs they give to crappy exotics are still hit and miss as well.
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5 RepliesDear god. -They never said they don't look at usage data when considering nerfs. They absolutely do. It's just not the ONLY thing they use when making those decisions. -LAURALEE -Lorely splendor has NO business being anywhere near where it was pre-nerf. Releasing something broken is a horrible reason to not nerf it. -Linears still perfectly usable in most content. -If you're at a point where you're afraid to use the meta, even after JUST admitting you believe they don't look at usage rates at all for nerfs.....lmao.
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2 Replies[quote]Bungie wants to deliver a great new expansion, I’m all about that. One major reason I took an extended break from the game is how Bungie introduces something strong and fun but then it gets over used so they nerf it to the ground. I know Bungie went on record saying they don’t look at usage to nerf but I’m not buying that. Examples being Anarchy for a weapon or Starfire Protocol for armor. My recent gripe is Ahamakara Spine nerf for tripmines in PVE. I wish that wouldn’t have been touched in PVE and perhaps made a different exception in pvp. I don’t feel it was over powered in PVE but offered a great offensive attack against majors/ champs. I have tried out the alternative builds and I just don’t like them anywhere near as much as the previous potential. Why does Destiny make an exotic to not feel exotic anymore.? I can understand making “small” adjustments here and there but I feel like Bungie has a tendency to take whatever the community uses and then makes it feel so obsolete that the players would never use the exotic again or even have a reason to use it, and then wonders why player base is in decline. Perhaps it is because you are taking much of the fun out of the game and forcing players to make sub par substitutions. I petition for exotics such as Lauralee Splendor , Starfire protocol, and path of burning steps to be at or near what they were pre nerf. Same for suspend effects, and revert chill clip back to pre nerf, I know it’s just an additional shot but that makes a big difference.how about make linear fusion rifles relevant again in PVE? Some exotics should feel OP and that should be the motivation and drive for new players to get them. Who wants to spend the resources to target farm exotics that frankly are that exotic? Make me have a reason to try and get a perfectly stat rolled exotic. I just turn in the free engrams and hope for the best. I’m at a point I’m afraid to use the meta too much in hopes it stays good for a longer duration, heaven forbid stays good forever. The buffs they give to crappy exotics are still hit and miss as well.[/quote] I have never forgotten Orpheus Rig first nerf.
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3 RepliesI understand nerfs are hated. But some complaints about certain nerfs I'll never understand. Starfire reigned untouched for a year after solar 3.0 released. Ahamkara hasn't been touched since d1. Shatterdive ruled for a year. Striker rampages in pvp every expansion. Peacekeepers flew under the radar until every other option got nerfed. Would you rather they nip it in the bud immediately? Or wait months at a time before they make changes?
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totally agree, they need to stop spitting at good previous content. They constantly make old and loved content suddently bad to force players to use the new stuff... Just let us choose for ourselves bungie... be thankful we like either or the old or new stuff ffs...
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1 ReplyBungie is not a good game developer and you should not trust or count on them to make the game better. This is the truth of where we are at. Why not sell the game? They clearly are out of their league when it comes to game development. Maybe they could make apps for phones?
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They need to stop making everything a slog fest, and nerfing everything to the ground and stop nerfing things in pve due to pvp (looking at you YaS build). There are builds from back then I want to run so bad but they nerfed them so bad or removed the mods for them. I fell in love with the power fantasy this game had but between people screaming for “difficulty needs to be brought back” making the game a slog fest and bungie nerfing meta builds 6th months after their creation what’s the point playing? I’m not going to spend an hour shooting boring bullet sponges and there’s no point in build crafting anymore due to them becoming worthless due to nerfs. That’s what’s been driving me away.
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3 RepliesEdited by TheShadow: 11/4/2023 3:01:17 PM[quote]I know Bungie went on record saying they don’t look at usage to nerf but I’m not buying that.[/quote] Good, because it is 100% BS, and they have the nerve after lying so many times over the years to mention the word trust? DMG was the first one to use that word at the beginning of Y1 of D2. What he typed on this forum after the flop called the base game. "We know we need to earn your trust". Yet, they went on for all these years making sure that most wouldn't. It's not his fault, those words didn't come from him. It came from the damage control team and many of you bought into it. Just like the newest one "Our Path Forward" The problem I have with this and why this business words should never be trusted is knowing for a fact, [b](the only damn time they come out with these "we care" posts is when -blam!- hits the fan.)[/b] They have literally ignored this forum for years only to show up when they have DLC to sell. In spite of what people think about this forum, people who pretend they care to sell something to make money are disgusting. The thing is, it's not just this business, this crap has plagued gaming,
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Games not gonna last long enough for this shite
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Bring back “the old guard”.
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Edited by DR4GONFL1: 11/3/2023 9:30:35 PMStarfire Protocol was just nerfed out of existance and then to slap the people who used it in the face they come out with an ornament a few days later...lol So that leaves us Pheonix which is just healing or sunfire grips which are difficult to use in certain content.
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Its clear Bungie made a grave mistake with nerfing everything they could and some things that didn't even warrant a nerf. And after that ,it wasn't enough they went after guardians and nerfed them also. They took the difficulty and made it not difficult, but a slog fest annoying activities and flushed the fun of playing the game to the river. There a raid business model and since that makes up the smallest amount of players , its going to be hard for bungie to change things . In fact unless they bring the fun back into the game .Like more match making activities,weapons that balance the company's nerf habits . Return the guardians power .This game will continue its path forward of diminishing .
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Power creep is honestly real. They keep having to one up current things, so the new thing is actually powerful. Look at how broken Stasis was at launch. There was a sense that if they made a new subclass and it was underwhelming, it really wouldn't have been a big deal at the time. They have over nerfed it, except for Hunter if you are using Star Eaters, but I HATE back when you needed to match the Stasis surge to get the reward. Titan super was so short. Warlock was good in high content but in strikes, or Hero nightfall, forget it. It usually is the same with weapons, although, everything honestly is a reskin, the perks you can get can be fairly broken. Like Reconstruction with Target Lock can be rather nasty, or two damage perks. They seem to always need to tone things down before the new DLC comes along. Subclasses 3.0 are just so much better than Subclass 2.0. That is a powercreep itself.
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Starfire forever!
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5 RepliesI agree continue nerfing the hunter exotics is a plausible outcome.
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1 ReplyThey nerf them as everyone here tends complain that exotic makes them strong ignoring they have ecotics making them strong.so we just spite eachother
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1 ReplyWho plays PvE ?