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Destiny 2

Discuss all things Destiny 2.
9/30/2021 11:53:28 AM
2

Crimson, Lorentz Driver and fusion on Console

These weapons are major outliers in the weapon ecosystem on console. All of these weapons rely on your opponent making a mistake as the major varible for your chances of winning. Crimson: This gun boasts ease of use and absurb levels of flinch compared to any other comparable weapon(based on weapon type and optimal range). It is on of the few weapon that is unbalanced in the primary economy and is artificially harder to verse. Lorentz Driver: Just like pre-nerf arbalest, the ease of use element allows this weapon unparalleled combat potential. The range and impact of an aggressive sniper with the ease of use of a hand cannon (flinch behaviour and hit-box) make this weapon exceptionally difficult to combat, and basically gives any player who puts minimal time into the weapon the influence of a top 1% player in any given match thanks to the aim assist which is allow you to miss a shot entirely and still get the precision kill (I have seen first and have seen vids from some friends of shots flying past your character entirely before getting a kill) Fusion rifles: I do not understand how these things keep getting buffed. Granted they aren't all good, but the ones that are are the most fundamentally unfair weapons I have ever seen. Any other special weapon has a draw-back, with snipers its a head-shot, with shotguns its very close range, a fusion rifle can easily engage in primary range (mid range) and have no counter other than peak shooting. A fusion rifle can currently quite comfortably get the charge off before a hand cannon, a 540 pulse and a 600 smg can kill, all of which is assuming you can get an optimal ttk out. I would like to hear thoughts on this. This is no a rage post. Please discussion in the spirit on healthy debate.

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