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11/30/2011 6:37:01 PM
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Skyrim Patch 1.2 is broken - Makes the game unplayable.

[url=http://www.eurogamer.net/articles/2011-11-30-skyrim-patch-1-2-has-resistance-breaking-bug]Some people have been experiencing problems on the XBox and PS3[/url], I'd like to add PC to that list. The latest patch has made the game completely unplayable. The game will run for under 10 minutes, getting progressively slower as it runs (tends to suggest a memory leak). It won't load misc textures properly, my dragons are flying backwards and away from me, and I've yet to test it, but from the above linked post I assume my resistances aren't working either... Skyrim players everywhere will now have to wait for another patch to even play the game. I can say I'll be reverting back to the first patch on a different copy I have. Bethesda really dropped the ball on this one.
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  • The only problems I've ever had is the occasional crash; this is with every Bethesda game though.

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  • Is the weapon rack glitch fixed?

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  • *Sees this thread after playing Skyrim for two hours* ... *Continues playing Skyrim*

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  • There's a glitch in one of the ACS modules. That's what caused this mess. Once Bethesda fixes that, the patch will most likely work.

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  • [quote][b]Posted by:[/b] WyIdfyre [quote][b]Posted by:[/b] xEpicurus [quote][b]Posted by:[/b] WyIdfyre GOTY/best game ever right here. /sarcasm[/quote] It is... a patch doesn't make a game bad, it was a bad patch, but it doesn't render the game worse, I bet Bethesda is currently working their asses of to fix this, and going to release a fix within a few days[/quote]Point is, it should be fixed before shipment. When was the last time a game needed so much work for a game breaking bug, let alone several? Sure CoD had plenty that needed ironing out, but they were fixed within a couple of days and on the first tries.[/quote]You're -blam!- retarded.

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  • Looks like Bethesda spent as much time on the patch as they did with the civil war quest line. [Edited on 11.30.2011 2:53 PM PST]

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  • Blunder of the century? Blunder of the century.

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  • YES they fix'd the installation bug. That is enough for me to download the update.

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  • Oh well like I give a -blam!- mine runs fine and without a hitch :P

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  • What the hell is the point of having such a long ass cert process if stuff like this still happens?

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  • This is like the twentieth time Bethesda has problems with glitches or bugs in their games. I guess they don't know what playtesting is. [Edited on 11.30.2011 12:21 PM PST]

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  • No! I had some free time tonight and I was going to hop on for a bit... I guess I'll wait this one out.

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  • [quote][b]Posted by:[/b] qod1337 I havn't had any problems with this latest patch.[/quote]

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  • The issue with dev playtesting is that the added complexity of a title creates situations where you literally need hundreds of thousands of unique playthroughs to identify every possible scenario. Comparing what is happening with Skyrim to titles like COD, displays a lack of understanding of the situation. Games with set parameters and limited amounts of trigger scenarios are far easier to fix should something go wrong. A game like COD, which features a campaign full of scripted moments that rely on a VERY small set of unique actions, is exceedingly simple (in the grand scheme) to fix pre-release, or patch post-release. A game like Skyrim, which features near limitless sets of parameters due to the level of offered customization, misc/radiant quest systems, and NPC AI that doesn't rely solely on scripting, is a whole other ball game. Now with all that being said, Bethesda [b]needs[/b] to be working their asses off to rectify the (big) situations that the game is facing. Game/quest breaking bugs, crashes, and character AI glitches have to be addressed, and addressed properly. Pushing out a half-assed patch to quite ignorant people will only create greater issues (viola, we have 1.2!). But people need to understand that a zero bug release for a game this large is next to impossible, and that the inconsistent nature of many of these glitches mean that a patch for them is not an easy process. [Edited on 11.30.2011 12:16 PM PST]

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  • Glad I didn't get the patch.

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  • [quote][b]Posted by:[/b] Wizzy Piggy No other "big" developer is this consistently shoddy...[/quote]No other "big" developer makes games anywhere close to the size or openness of Skyrim. There are 2 things that will lead to more bugs: -a large game -an open game The Elder Scrolls series is the king of both of those, if nothing else.

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  • This is why I'm not patching. I can live with the glitches the shipped version has because it's either trivial or hilarious.

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  • Ya they removed resistances on everything, your character as well as NPC's

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  • [quote][b]Posted by:[/b] cs burchie v2 I don't understand why people are having so much trouble with this game. Mine has only froze about two times out of all my playtime. [/quote] Same here.

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  • I don't understand why people are having so much trouble with this game. Mine has only froze about two times out of all my playtime.

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  • [quote][b]Posted by:[/b] A Major Warrior [quote][b]Posted by:[/b] Wizzy Piggy I don't see why Skyrim gets so much praise. As an RPG, it's great. Technologically, its broken. Broken, glitchy as hell games are practically Bethesda's trademark by now. No other "big" developer is this consistently shoddy...[/quote]How about you make a game this size and bug free the first time it comes out, then we'll see if you can say that without any problems.[/quote]Or just continue playing those games instead of Skyrim. Because it sucks. /opinion

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  • [quote][b]Posted by:[/b] Xannder They did it to release on 11-11-11, would you have rather waited till 12-12-12?[/quote] Yes.

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  • Bethesda are making it hard for me to pay for their games. After the complete farce that was Skyrim, I don't think I will ever again.

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  • They did it to release on 11-11-11, would you have rather waited till 12-12-12?

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  • [quote][b]Posted by:[/b] capitonRender007 [quote][b]Posted by:[/b] I Judge Bread I Most developers make games that are 1/50 the size of a Bethesda title.[/quote] Making excuses doesnt make it less true, if they cant improve then stop increasing the content and get it right the first time. If I have a 200 head job or 5000 head job im still expected to have a 3% or less error ratio. Size should be irrelevant quality should be important. Regardless game is still fun when its working.[/quote] Why are you giving head jobs? [Edited on 11.30.2011 11:36 AM PST]

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  • [quote][b]Posted by:[/b] I Judge Bread I Most developers make games that are 1/50 the size of a Bethesda title.[/quote] Making excuses doesnt make it less true, if they cant improve then stop increasing the content and get it right the first time. If I have a 200 head job or 5000 head job im still expected to have a 3% or less error ratio. Size should be irrelevant quality should be important. Regardless game is still fun when its working.

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