I know for a fact weapons can be tuned from PvP from PvE from prior experience and past TWIDs/TWABs.
So why is Bungie YET AGAIN hurting its own game by making a damage bump in PvE that won't do a difference anyway with all the nerfs that are gonna make the archetype barely usable.
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It does, its to offset the nerfs. Stop complaining and test it first I am getting tired of casuals getting their panties in a twist before the patch even landed.
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[quote]I know for a fact weapons can be tuned from PvP from PvE from prior experience and past TWIDs/TWABs. So why is Bungie YET AGAIN hurting its own game by making a damage bump in PvE that won't do a difference anyway with all the nerfs that are gonna make the archetype barely usable.[/quote] The damage bump in PvE is more impactful than the nerfs are.
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If it takes 3 shot from a short range spread shot-hand cannon in pvp I will 100% use a 120 and never use 100rpm spread shot again..
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6 RepliesYou should realistically just be using those hcs as one two punch sticks anyway. They aren’t the best at anything else and i don’t think they were meant to be. The only thing they should be doing in my opinion is shooting big boss before punch big boss or shoot small enemies for more damage than a regular HC in CQB. Legendary weapon archetypes aren’t supposed to have a buttload of use cases. They’re meant to do one thing each archetype usually. and Yes, i am a former titan main.