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Destiny 2

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Edited by UnnamedRomancer: 4/21/2025 8:47:12 PM
4

Unpopular opinion: revert consecration and facet of dawn nerfs, buff titan supers

Consecration slamming is a fun high risk high reward playstyle, it should be rewarding to play aggressively even in GM content. Not everybody wants to play with arc stormskeep barricade or stronghold sword. Ask yourselves why doesn’t anybody use solar titan? It’s because your pretend effort to balance was actually aimed at pointing players towards certain playstyles, not actually balancing. Reducing radiant time to 4 seconds on facet of dawn is just petty. Titan supers need a buff. Metas should just be optional, everything else shouldn’t be weakened because you want people to play the meta. The point of prismatic was to give us the power fantasy of an immortal space soldier that can “fight a planet” (as requested by xur), so why shouldn’t synergised prismatic builds be the strongest? Prismatics should never be nerfed, conceptually, nerfing them to make other builds more preferable makes no logical sense. If you want people to still use arc/void/solar/strand/stasis, the solution is to make every class and subclass viable in GM content provided that someone has clearly put some thought into synergising their build. Remove damage sponge. The solution is NOT to nerf the things that are working for people and that people are enjoying. Make it so that regular players can be in a position, of “I need to grind one more facet/stat/level/weapon for my preferred build and I’ll be ready for GM”, at the moment, it’s “I need to make that build I saw on YouTube and play exactly like that and I will survive a GM”.
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  • Consecration is fine where it is, still destroys champions in seconds but now it actually takes skill.

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  • [quote]Consecration slamming is a fun high risk high reward playstyle[/quote] I stopped reading at this comment. There is [b]NO[/b] risk in [i]Consecration[/i]. It's the most [b]overtuned[/b] [i]Aspect[/i] in the game still, and it's the [b]LEAST[/b] risky or skillful melee on the [i]Titan[/i] Class. Try playing [i]Peregrines[/i] or [i]Banner[/i] [i]Titan[/i] and get back to me about [i]"Risk v Reward"[/i]. Slamming ads from 22m away should not be clearing Grandmasters in 10 minutes. It's the farthest thing from "[i]Risk[/i]".

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    • cosacration nerf was needed just like the well nerf, having something superbroken is stupid

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      • Titan supers are good. We have tcrash and glacial quake.

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