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Edited by Paul5013: 9/6/2023 10:53:13 PM
7

Please remove the radar from PvP or at least reduce its capabilities

In my opinion, the mixture of a high TTK and the radar constantly showing the enemies position slows down the gameplay unnecessarily and makes it more stale and boring than it has to be. Especially in 3v3, most fights are lengthy chokepoint brawls. Making use of your mobility has almost no benefit, because with the help of the radar flanks are easily spotted and taken care of. With in-air-accuracy, not even vertical movement has much of a use now. Map knowledge is pretty irrelevant, because the radar will warn you, when an enemy gets into the range, so all you have to avoid are long lanes with campers at the end. Momentum control shows, that making the TTK generally shorter is unbalancable, but it also shows, what difference the absence of the radar has on the gameplay. I experience it a lot less stale and a lot more dynamic. People arent sitting in one spot as much (except when the spawns are easy to abuse), dont wait as much for the enemy to make a move just to teamshot him, when he does. They play more aggressive, take more risks and make the gameplay a lot more interesting. Map knowledge suddenly becomes relevant, because you have better knowledge of spots, where an opponent might appear. Using it for flanks can be successful and not a distraction at best. I could also imagine abilities being less impactful, because you could not always place shields/rifts prematurely and throw nades precisely at enemies' feet behind corners. I think this could at least be tested in Labs once. What is that mode for if not things like this? A less radical change would be to make it only trigger on gunfire, not movement or generally exisiting.

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  • Edited by A_mo: 9/7/2023 8:44:49 PM
    Labs might be a good place to test something with no radar, but hopefully the point is for the game to be doing less of the playing overall. With the no radar modes it becomes pretty apparent what the game is doing instead of what it usually does. The people need to start doing the playing more or its just kicking the can down the road. It's also hard to say whether having no radar makes most people play more aggressively. Surprises around every corner don't necessarily mean that people are playing more aggressively. Plus there's the thing where two people from opposing teams could be standing next to each other looking forward and not know the other one is there so it swings the pendulum too far in the opposite direction. Perhaps some sort of skillful use of less radar that also makes up for the fact that its a videogame and so you don't have the senses you would otherwise have in the real world.

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