Good day, I have something to say right off the bat.
If you do not have something constructive to say about this post kindly keep it to yourself.
I am frustrated enough as-is and have no tolerance for looser trolls whose only way they can feel good about their pathetic selves is to ridicule others.
Now to the feedback.
I have been trying to complete the mission on Legendary difficulty and I cannot get past the 3 brig encounter. I am trying everything I can to get through it. Using Riskrunner for the Arc resistance and add clearing. Using the Solo Operator mod from the artifact. Concussion and Arc dampers. You get the drift.
It is incredibly frustrating to try, and die, over and over again for what feels like hours on that one encounter just to get nowhere. When this happens the game ceases to be fun.
I have three suggestions to help players like myself.
One: Enable matchmaking. Honestly, I cannot understand why this option is not available.
"Oh but you can use the website or the app to find a fireteam"
WHY?!??! Why make players jump through hoops to find a fireteam and not enable matchmaking?
KEEP IT SIMPLE!!!!
Geez...
Two: Add waypoints. I tried it again this morning and failed, I will admit that I rage quit this time.
Previously, I had an appointment to go to and waisted all my time on that one room and had to leave.
THEN we have the issues with people getting disconnected, which happened to me.
Waypoints, please add them.
Three. I know that this would be a change to the core game mechanics but please have the game scale the difficulty based on player performance. Say, for every time the player/fireteam wipes lower the difficulty of the encounter by 2%. As an alternative, disable the wipe mechanic for solo players.
Thank you for your time.
After I cool down and have finished my appointment I will try again.
<sigh>
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A solid build helps. I have been using an Arc Warlock with a mastered Vesper of Radius. My four middle stats are in the 80's and my healing rift regenerates quickly. Vesper's healing rift emits an Arc wave and Healing Rift has Arc Souls, Witheroard GL helps and a crafted Red Herring (blast radius:100) with lasting impressions is good. There are those pesky sniper shanks so a Scout Rifle can save the day. To help with the sheer madness, do runs of Altar of Sorrow and the Blind Well to hone your reflexes If you have a lot of past seasonal umbral energy see if you can focus some high stat armor.
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What are you dying to? If you fight from cover along that back wall, the only real threat in that fight are the invisible vandals. Mainly because radar is deactivated and they can sneak up on you pretty fast. Paul Tassi did a video on a pretty interesting Arc Warlock build for that mission, centered around Trinity Ghoul, and the exotic helmet that increase the effectiveness of Ionic Traces. That is a good build because it gives excellent crowd control, your abilities are almost always up, and if the vandals get the drop on you? You can throw an arc bolt grenade at your feet
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It’s very easy…. Use cover I start with the one on the right… then mud then left, listen for the invis knife pack and move into the doorway… use witherhord, breach and clear and an lfr…. It’s really very doable
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If you are struggling to stay alive in that section when running solo then in a team you would be the player that is almost guaranteeing a team wipe in that section because it scales in difficulty when you have more fireteam members.
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1 ReplyIm sorry you’re having a tough time. I recommend using an arc titan with storm grenades and Heart of Inmost light. Rotate between all three abilities constantly and you’ll keep getting your grenade back in seconds, they do A LOT of damage to bosses and brigs. Make sure you are running armour mods that help you keep up those nades, like bountiful wells with well of ordinance for example. 100 resilience is a must, if you’re not running 100 resilience you are running a disservice to yourself. Witherhoard and a rocket launcher like hothead do big damage that you can just shoot and duck for cover and keep damaging over time. I ran it like this solo and did it flawless and under 30 minutes after struggling with hunter. There are many accessible videos on youtube for builds with Heart of Inmost light, you wont regret it, give it a try and good luck!!
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Edited by Siegee87: 1/4/2023 9:42:31 PMThe easiest way i found for the 3 brig encounter, as you go into the big room to the right there's a doorway with a small room (there's a dead exo on the floor in there) you can pretty much camp in here and only ever so often a few sword guys will come in or a few nades will get chucked at you but you can just step back to avoid them, can poke your head out and take a few shots with witherhoard/rockets/grenades at the Brigs, just gotta be careful of the snipers at the back when you poke your head out Duno why matchmaking isn't on for it though, then again matchmaking should be on for everything except maybe raiding.
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1. The mission gets harder with more people, it scales like the legend campaign. Solo is easiest. 2. Fair point not a bad idea that would make it easier for blind runs. 3. No
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I’m doing it every week legend/solo on a Warlock. I use Arc for the firsts 2/3rds then switch to Void for the last third. Feel free to DM me for more specific information. That encounter and the final boss encounter are the tuff parts. You can do it but I’d suggest watching a guide, using the suggested load outs and you have to go slow in both those parts.
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1 ReplyAfter running it for the 2nd time and getting the bug again, which makes me do half an hour again, only to be possibly bugged again, I'm done with it. I really don't know how many more borken -blam!- I'm able to take at this point.
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4 RepliesI did easy. You just need a proper build and it becomes as easy as a patrol. Osteo striga, devour, max resilience, healing well or barricade that gives overshield, expulsion paired with vortex grenade. Just keep killing things to replenish devour and you’ll be fine. [spoiler]nibbles crayon[/spoiler]
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1 ReplyI’m legitimately mind blown that people are having so much trouble in this mission but here’s some tips: Warlock: A Contraverse Hold build with 100 Discipline and Resilience makes dealing with adds a breeze. I pair it with Witherhorde & the Weakened Clear mod. Make sure you have some ranged weapons (Pulse Rifle or Scout). Linears are still good, especially on the brigs after you knock off their face plate. Use the right see-through glass pane as cover and spam your grenades on the adds. For the final boss fight, stick to the right catwalk. Nothing chases you up there and you can easily avoid damage from the boss and adds by using the glass pane as cover. Hunter: I use Arc with Assassin’s Cowl. Great for staying alive and demolishes adds. Pair with good weapons (similar to Warlock setup) and suck to safe areas (right side behind glass pane in Brigs room and right catwalk during final boss room. Titan: Don’t underestimate the utility of Crest of Alpha Lupi coupled with Bastion Aspect with 100 Resilience. Treat it like any Master content and build accordingly. You got this.
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1 ReplyI ran it solo for the first time yesterday, using my solar Titan. I used Wishender to wear the Briggs down, and then hide as needed in the small room kind of behind that glass vertical panel. In the boss fight, I used Sunshot for add control. I died a bunch of times, but eventually got through. I think it’s an exercise in patience.
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3 RepliesEdited by BetweenMyself: 1/4/2023 7:08:05 PMBased on your play history I am assuming you’re having difficulty on your Titan with this mission. [i]Edit: Based on further information, feel free to disregard the information within the SPOILER as it was not entirely correct. To be more precise, having a copy of the Energy Diffusion Substrate mod equipped [u]while at Tier 10[/u] actually slightly reduces your total Damage Reduction rather than providing a bonus, and should be removed until it is fixed. A more full description of the issue can be found here:[/i] https://m.youtube.com/watch?v=j6cEnBaOiWA&feature=youtu.be [spoiler]You [b][i]need[/i][/b] to remove the Energy Diffusion Substrate mod from your Titan ASAP as it is currently bugged. Having it equipped on a character with Tier 10 Resilience (like your Titan) actually drops your Damage Resistance to [i]zero percent[/i] as though you were running Tier 0 Resilience. Equip any other mod in that slot and you’ll find you are suddenly having a much easier time surviving encounters.[/spoiler] As far as I’m aware we don’t yet have any word as to when this might be fixed, so if you have Tier 10 Resilience you need to keep the mod off your equipment until you hear it has been addressed. (΄◉◞౪◟◉`)
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Start left, use arc scout or pulse for chipping away and shanks, use grenade launcher and melee to keep things out of your face. Hit one brig with grenade launcher weaken then a grenade(or 2), and once you get the brigs crit, hit it with a lfr until it's gone(quickly). Always take out shanks immediately and listen for marauders rushing you while safely chipping away the brig and adds. Good luck
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Change your mods and punch your way to victory with healing nades
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I run an arc hunter assassin's cowl build in the legendary Seraph's shield and usually die because I'm rushing too much or being careless, but I'm not saying that to humble brag or put you down or anything like that. I'm saying that more towards your first suggestion; matchmaking. The Legendary version of the mission scales up in difficulty much like the legendary campaign missions for the Witch Queen. I took a clanmate through once (and to be fair he was under light levelled) but my damage output was significantly reduced and you can only revive a teammate once during boss encounters...we wiped a lot because I didn't have enough revives and the light faded. Ran it again with the same clanmate and another one who's light level is higher than mine and we still wiped quite a few times on both the brigs and the final boss, and for the same reasons; reduced damage output and not enough revives so the light faded. Oh, and the countdown for the light fading doesn't reset. If you revive your teammate with 20 seconds left on the clock then your teammate will only have 20 seconds on the clock to revive you if you die. I don't main titan, so I can't really give any advice there. More than likely I'd go in with a Lorely Splendor build and play super conservatively...and die a lot in the process. But I do know for sure that running it solo is easier than running it in a fireteam. Point 2 would be great. I get a lot of people are going to have a hard time with this and it would be awesome if they had waypoints. Point 3...I've got no real skin with that issue. I really enjoy running it...kinda reminds me of running Presage solo. I'd love to run it in a fireteam if the difficulty didn't scale up sooo much, but otherwise I can't complain. I really hope you get through it though! I get it can really suck when you're running hard into a brick wall, but hopefully you'll get through that and enjoy it!