Bungie needs to consider artifice armor for master raids, flawless trails, and grandmaster nightfalls as well as increasing the energy capacity to 20 because what’s the point in having an extra mod slot when you barely have enough energy to equip 3 mods with high energy cost?
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9 RepliesEdited by AubsTheBelieber: 10/7/2022 9:12:56 AMTo be fair. It only fits seasonal mods which most of them are only +1 energy anyways. Like: Hunter, usually using Trustee. So I use typically Overload Bow, Scout Rifle Antibarrier, My well mod, Scoutrifle loader and still have room to pick and choose stat increase mods. The point of artifice is extra seasonal mods, not extra normal mods. [spoiler]P.S. I couldn't even find Artifice armour on your characters?![/spoiler]
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3 RepliesIt would be too op. Every end game item has its drop locations and master dungeons are the only place for artiface.
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Edited by Mistress Ani 99: 10/7/2022 9:23:52 AMUnfortunately that will never be the case. The extra slot was in my eyes just a carrot to dangle and fill a loot gap they had by making harder versions of activities…. Bungie want you to make/ force you to decide on 1 or the other mods… can’t have it seem too easy. 🤣
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1 Reply20 might be a bit to high for artifice armor 15 would be prefect an those extra 5 can only be used in that extra slot