For those of you who don't know what this currency is, drowned alloy drops when you dismantle a raid weapon and it is required to craft raid weapons. To just craft a raid weapon, you need 4 drowned alloys. To get the masterwork stat, you need 12 drowned alloys. That's 18 raid weapons for a single craftable weapon. Here's the why this should be removed asap:
1. Each raid weapon costs 20 spoils. To get 18 raid weapons, you need 360 spoils and the cap for this currency is literally 240. To craft 1 raid weapon, you need to collect more spoils than what it costs to outright buy a raid exotic. Remember that's all for one gun.
2. The main reason I am making this post is because it is HORRIBLE while leveling up. Vow is a great source of pinnacles. With the way infusion works, I have to keep items around to infuse all the time. Many of these are vow weapons and unfortunately, every time I use a trash roll raid weapon as infusion material, it hurts my ability to craft raid weapons.
Infusing trash roll raid weapons should never hurt my ability to craft raid weapons. Also, I haven't even talked about the fact that some runs literally exclusively give you armor and like 1 or 2 weapons. If you go on an unlucky spree like this, you will especially be feeling it. What's the solution to this? Simple, just make them more expensive to craft. Instead of costing 300 resonant elements per perk, I don't mind if it costs 400 to even 600 resonant elements. Instead of 12 resonant alloys, it could be 24 alloys. Please remove drowned alloys from the game and never make any currency like this ever again.
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It would be nice if raid armor dropped the materials. The way it is now, it just makes getting raid armor even more disappointing.
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You're doing it wrong.
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[quote]1. Each raid weapon costs 20 spoils. To get 18 raid weapons, you need 360 spoils and the cap for this currency is literally 240. To craft 1 raid weapon, you need to collect more spoils than what it costs to outright buy a raid exotic. Remember that's all for one gun.[/quote] You could also run the raid 3x a week and hope you get weapon drops to save you spoils. If you raid 3x a week, getting spoils isn’t that hard.
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1 ReplyThen why do I have a stack of Drowned Alloy?
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[quote] 1. Each raid weapon costs 20 spoils. To get 18 raid weapons, you need 360 spoils and the cap for this currency is literally 240. To craft 1 raid weapon, you need to collect more spoils than what it costs to outright buy a raid exotic. Remember that's all for one gun..[/quote] Couldn’t be any more wrong. For starters, every “red bar” raid gun costs 20 spoils. So to purchase the 5 needed to craft one is 100 spoils. Now given the fact you’re already “buying” said red bar gun, you’ve obviously already discovered the gun, so now all you have to do is the first secret chest (which is very easy solo) and there is your 3 free drowned alloy (if u do if on 3 characters) that cost, oh yeah ZERO. spoils
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3 RepliesI havent done the raid yet and this is less incentive than before.
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Then simply don't infuse every time you get one and just hold onto it till you get something higher light then scrap it. You don't have to be 1565 to be getting 1566 gear. You could still be 1560 and be getting that
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You made math the proved nothing ... Just pulled numbers out of nowhere hoping nobody realised they meant nothing .....
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I just go for the adepts.
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I had enough because I hoarded weapons when I was at the cap. It was enough because I knew what will happen and I planned in advance. Like you said I never used weapons from the raid to infuse anything because I knew that I will need many. This should not be necessary. Resonant alloy should be used for everything.
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It's okay kiddo, you can earn them like everyone else.
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3 RepliesI have my 240 on my character and another 300+ between all three character postmasters. This really is not an issue if you do the raid weekly.
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If you do the more then once it’s not a issue. I have all the raid weapons crafted and besides the glaive they all are “masterworked” (double enhanced perks). Don’t use glaives much so no point adding enhanced perks to something I only use to complete those “get 25 glaive kills” bounty.