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2/7/2022 5:39:00 AM
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So why is lorentz aim assist not being nerfed?

The increased flinch on lorentz is not even close to being enough bungie. Yet again proving the crucible team at bungie have no idea what they are doing. Not touching 140s either. Hopefully Sony takes over and wipes the crucible team clean.

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  • Why is Chaperone and le monarchs aim assist not nerfed? Considering they both have a 70 aim assist value while Lorentz has 32.

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    • There is no crucible team.

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      • Anyone who uses Lorentz in cruci must feel a little embarrassed.

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          It’s inclusive. It brings together all of the controller players and allows them to step out of their skill box and in to a high level game with out any of the work.

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          • It needs the arbalest treatment.

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          • Idk I can't answer that -blam!- I don't work at bunghole like tf bruh the hell you mean I ain't no smarty but I am dumby

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          • Why are you so frustrated over a video game?

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          • I'm sure if we complain enough then it might get addressed ...

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            • [quote]The increased flinch on lorentz is not even close to being enough bungie. Yet again proving the crucible team at bungie have no idea what they are doing. Not touching 140s either. Hopefully Sony takes over and wipes the crucible team clean.[/quote] In pvp you start with 2 rounds, at best you get 2 kills. More often then not you’re 0 -2

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              • aim assist nerfs hurt controller more than anyone and Sony jus acquired Bungie, why do you think there werent any guns getting an aim assist nerf?

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                • The only thing Sony is taking over is profits. 🤦

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                  • Those of us in the elite tier community don’t have this issues. Bungie knows where the real opinions come from.

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                    • [quote]The increased flinch on lorentz is not even close to being enough bungie. Yet again proving the crucible team at bungie have no idea what they are doing. Not touching 140s either. Hopefully Sony takes over and wipes the crucible team clean.[/quote] So I looked it up on little light, says aim assist is 32, the sky isn’t really falling

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                      • Because it’s only 32. Lol.

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                        • Be gone from here you pathetic swine 🤡🤡🤡🤡 🍼🍼🍼🍼

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                          • Maybe you could try not sucking instead of asking for nerfs? You do not know what you are asking. Bungie doesn’t tune a gun; they nerf guns so bad that they become unusable most of the time.

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                            • Edited by WulfPak666: 2/9/2022 5:49:35 PM
                              Probably because it's in the same category Arbalest was. I forgot which TWaB it was but despite it being "supposedly" a huge problem, Arbalest had next to no dent in the pvp sandbox overall (especially on PC) other than it being moderately annoying on console and Bungie nerfed it anyway because they were essentially tired of hearing about it. Lorentz is more than likely the same situation. Is it annoying as hell, yes, but in terms of overall pvp, how much usage is it really getting? Apart from the initial grind for the Catalyst when it came out, I don't see it very often unless I play Trials or Iron Banner. Granted that's my experience and others may vary. According Destiny tracker, Lorentz just barely makes it into the top 10 for most used guns in pvp both quick play and competitive. Meanwhile things like Dead Man's Tale, Felwinter, Main Ingredient, Chappy, heck even Ace of Spades top the list consistently. Either way, Lorentz is another reason why we usually can't have fun space magic guns in pve. They quite literally destroy pvp.

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                              • Because Particle deconstruction, and the seasonal mod for Linear Fusion rifles will be going away in 2 weeks, and Bungie doesn't want to break the weapon.

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                              • You know Arbalest has a nearly identical stat profile? Like, literally only 1 point difference in either direction. And yet, no one is using Arbalest anymore because it was nerfed, which means Lorentz was "pre-nerfed" by matching Arby's reduced stats. Maybe you should be looking at the Linear Targeting Mod, notice that it only costs 1 Energy this season, and put two and two together. And by put two and two together, I don't mean your two braincells.

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                                • OpyPrime classic Hand cannon or Hunter’s fault always Anyway, aim assist isn’t getting nerfed because it doesn’t need it Could use a flinch increase

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                                  • Well the 1 cost enhanced linear targeting mods are being removed with the seasonal artifact change, so technically it is losing some AA

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                                    • in a interview last week Bungie said they have more changes planned for season 17 for LF to bring them in line

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                                    • Because the aim assist isn't the problem. It doesn't have high aim assist to begin with. It's the ability of the gun to shoot through flinch. It's like it has no distractions. They increased flinch and the devs also said they have further tuning ready if it's still a problem.

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                                    • Because bungie enjoys chaos

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                                    • Bungie knows what they're doing. You on the other hand, not so much.

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                                    • The problem is it hits head shots while being flinched. Increased flinch will take it down a notch

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