Im worried about it. Look at trials for example. Trials has no reason to play it after once or twice cause how easy it is to get good roles. It ruined that feeling of finally getting that good roll. I hope it doesnt do that with crafting. I feel like people just want handed things now and not to put in the grind. Hopefully It'll keep it grindy but has more of a target farm. The community seems to want everything just easy to get now and it just shouldn't be that way.
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#destiny2
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4 Repliesyou have to grind perks for weapon by using it in activities it does not sound like it will be a one and done fast grind.
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2 RepliesLet's hope that they still remember the lesson they learned when they introduced the ability to re-roll perks on weapons back during House of Wolves in Destiny Year 1.
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i just hope weapon crafting is heavy on materials, and 100% will use a new material + old materials , if the combat system is based on killig mobs is supere easy to level so crafting should be very grindy
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2 RepliesIm sure bungie learned their lesson from the first time they gave us weapon crafting.
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13 RepliesNever was a fan of grind. Always feels like needless padding to hide lack of story and activities.
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5 RepliesAtleast in my experience i don't feel rewarded for doing the same easy content repeatedly for weeks to receive the weapon i want, I'm relieved, relieved i don't have to do the grind anymore, relieved i can go play what i want. There is nothing rewarding about the level of RNG in destiny.