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Destiny 2

Discuss all things Destiny 2.
Edited by Hardrive2677: 10/28/2021 1:32:23 AM
95

Wasn’t eververse supposed to fund free content?

Does Bungie really NEED to charge dunegons separately? Especially when they have literally given us free content in the past like Prophecy and the Whisper mission. They make millions of dollars from eververse every year. What reason do they have to charge 25$ for an anniversary pack? We all know that it doesn’t have 25$ worth of content. It just seems like they blatantly don’t care anymore and are just nickel and diming the players however they can. I’m a die hard destiny player and have no issue buying new content I barely pay for any other games. But to my friends who I want to convince to get back into the game, how tf can I get them to pay 100s of dollars every year? Is witch queen going to give us the equivalent of content that’s in a full triple A release? We all know it’s not. Why is it 40$? Why was Beyond Light 40$? Beyond light arguably might have more to offer since it brought new subclasses. What exactly are we getting for our money with these upcoming releases? It doesn’t seem to add up to over 100$ worth of content. Die hard players will pay up but like I said how the hell can we convince people to come back to this game? And in the end the content we pay 100s of dollars for “access” will disappear eventually.

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  • The role of EV changed when Bungie left Activision. It went from funding free content that couldn’t be directly monetized, to being a revenue stream that supported All content. IOW, EV is why you aren’t required to buy all expansions in order to play the game….like you had to under Activision. EV is why you aren’t required to buy all season passes to continue to play the game. While this keeps barriers to staying (or returning to the game) low, it makes for an unpredictable and unreliable revenue stream. As some players will hang at the edges of the game and try to pick-and-choose what they buy. Especially pvp players. This move (though it is a bad look because it creates the illusion that we are being charged more for the same content) is about incentivizing people to commit to the whole year, by increasing the cost of trying to play the game a la carte.

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