Bungie you need to really focus on what the community pain points are which seems to be mostly the PVP in the game.
1. Nobody complained about warmind cells they do not prock all of the time and can help for the regular pve players who are not soloing grands masters like esoterik
2. Nobody complained about ursa, phonenix, or any of the other exotics that can help you get your super back a lil quicker. How about fix the dog shit charge rate of your super to begin with so players would not want to use exotics to get your super back.
3. Elemental wells still suck the new buff doesnt really change that.
So whats next now to many people using grenade launchers with blinding grenades? or to many people now using Chest of Alpalupi so lets nerf that in the ground to right? or maybe firefly does to much damage on trash adds to lets nerf the radius of firefly or outlaw reloads to fast so lets nerf it again. How about if the shit is not broke dont fix it.
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6 RepliesHere's an idea, if they only balanced things in pve vased on complaints from the community we would never see nerfs at all, only buffs. So basically, you're repeating the same tired "buff dont nerf" mentality but with extra steps. And in theory, that sounds great, in practice, when they eventually balance the enemies or encounters to make up for how strong we get as a result the game as a whole becomes a lot less fun. Toning down outliers at the top as well as lifting up outliers at the bottom is a necessity for a healthy sandbox.