The point is that you master the raid in order to earn the exotic. Gardens a toughie for sure, the devil is most certainly in the details on that one.
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Up until the final boss it's fine, but get to the final boss and it just goes to pot. Even when you follow guides correctly it's still not working properly. So given that it's 1am we quit. Normally I would just be annoyed it weren't working for us that day and try again another day but the fact you lose puzzle progress for divinity sucks so bad.
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DPS tether issues? Pay very close attention to the relays, if there is even a smidge of concrete in the air, that means its not full.
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It was glowing dark but not accepting dark tether so many times to extend the damage phase. In the end we gave up as it's 1am. My main gripe isn't even the boss mechanics as it's meant to be challenging; it's losing the puzzle progress towards divinity. 2 of the 6 of us already have it so were trying to get the others it. Not saving the progress just sucks as I think it should be tried to your checkpoint.
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Oh brother. Oh boy. You've been reading the wrong guides, double tethering is not the play. Heres what ya do: - Get the Relay Defender/Enhanced Relay Defender mod - Put it on as much GoS armour as humanly possible - Only tether the boss once and then do damage whilst standing under the [i]other[/i] relay. The damage boost from the mods means you can do a tonne of damage in a very short window.
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That would explain it 😅🤦♂️ Either way all I would really like is the progress for the divinity puzzles to save to checkpoint. I actually enjoyed the boss up until that point but the boss is a big yikes lol
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Its a very finicky encounter. Its the little things that will make or break it, definitely takes some patience and diligence. Oh, btw, those mods? Put enough of them on and your defenders can stand by the relay and utilise the damage boost to OHK those cyclops with an adaptive frame sniper. 😁