Title
Why does it take a whole mag to kill a Legionnaire on Master + content when a Hand Cannon takes half a mag?
Scout rifles, we all know where they stand
Pulses just need a bit buff
Sidearms are good and so are SMGs
Bows are trash for low level content but that 1-tap potential becomes more and more important on higher difficulties so they're fine
But man using ARs and Pulses feels pathetic and a snooze
Same with LMGs, even tho they said they're buffing Scouts and LMGs, I hope it's a good buff
English
#destiny2
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1 ReplyEven HCs do poor PvE damage. This is because ALL Primaries got a Crit damage Nerf when Shadowkeep released. All in the name of “PowerCreep”. Apparently primaries were too strong… That’s how out of touch the Dev team is. Imagine Worrying about primary damage in PvE… Thanks Recluse!!!
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Sweetbusines is my jam, plenty of ammo, reloads it’s self after walking near a brick of ammo,
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That's what damage mods and buffs are for. If those weapons worked great to start, why bother with the perk and mods system?