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3/11/2021 10:33:59 PM
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Legendary Lost Sectors rewards are pretty F'd, right?

The exotic drop rate is fine, but if I fight my way through one of those Moon Lost Sectors (which are just miserable on Legend/Master) and all I get is a few K glimmer a 2 helium ... what am I even doing playing this game? Make the base, guaranteed rewards actually worth putting the time in to run these things.

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  • Edited by Josev_Spaceface: 3/12/2021 6:49:22 PM
    I'd like to see them change the way this works to simply drop a guaranteed currency in a quantity respective to platinum rewards (vs gold etc). Legendary lost sector rewards slightly lower quantities than Master. Instead of the armor rotating in a given lost sector, a particular exotic vendor's ability to redeem said currency rotates daily instead. Loop would like this: 1) Complete legendary or master lost sectors. Awards 1-3 tokens/currency from chest for Platinum completions, and scales depending on performance and difficulty. 2) Visit a specific exotic engram vendor, who's inventory rotates daily and offers any two different archetypes of armor engrams (e.g. chest engrams or leg engrams, next day head and gauntlets, etc.) for 5 tokens/currency. 3) Choose to spend your tokens for chances at the exotic you want within the archetypes available, or save them for a different day when vendor is offering what you want. They might make it so that currency expires at the end of a season so that you need to work up again for new seasons when new exotics drop. Based on current drop rates, I'd imagine this would create a more enjoyable and time-respective gameplay loop. You get rewarded for your time, and have something to show for it. You get bad luck protection in the form of a hard currency that has a specific redemption model instead of RNG.

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