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Destiny 2

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11/26/2020 1:10:14 AM
8

Flawless raid bugs and how to avoid them

Did my flawless crypt today after losing 5 runs to different bugs and quirks each time so I'm making a post about how to best avoid them. 1. The drop pods at atraks - whenever you have multiple people going into pods at once, make everyone is going into a different pod. If two people try to go into the same one at the same time, one will not and will instead fall to a kill barrier. Do not jump when in the pod or you will actually get out and die to the kill barrier. 2. The doors out to space at the end of the running section between Atraks and the spacewalk - make sure the doors are fully open before walking through. Don't ask how but they will occasionally kill you if you run through while they are moving 3. This isn't a bug but skiff cannons do more damage than you think. One shot puts you in critical and two will kill you. Be very concious of skiffs at all times during the spacewalk. 4. We never lost a run to this but I know Lament has been buggy and occasionally flings people into walls and kills them when trying to hit something. Be very careful of this, at Atraks and at Descent. It seems fine against the Atraks clones but when trying to kill champions etc during the Descent I would avoid using any revved up attacks just to be cautious. 5. The Descent drop - this part is very scary. It does not matter which part of the room you stand in you always get teleported to the same place so don't try that. Sometimes someone WILL randomly die to the fall and the best thing you can do to avoid is use a well before the fall and have everyone block with a high guard efficiency sword like Lament or Worldline. We died to this once but after using wells and blocking we have not died to it since, I don't know if it is 100% effective but it worked for us. 6. When you land at the end of the Descent, where you get to the chest, sometimes someone might never lose their slowed status. I have never seen this happen to anyone before but it happened to me today so I'm putting it in. They will be able to move at normal speed and run, jump, use abilities but cannot interact, cannot pull out weapons, and have no HUD. When it happened to our guy we waited until he could use a super, he came out of it back to normal. Hope this helps some people.
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