Just an idea on how to handle the seasonal power bumb
The actual +50 power bumb generated some bad mood (a few times in a row by now) and Cozmo replied on reddit saying that we should let them know if the previous +10 per season was a better option.
So I had a small idea that could streamline the entire power concept once and forever.
First of all, the new "base power level" is 750. This is too high to be the base and confusing for new players. Bring that back at 20 and soft cap that at 300 (earned with the first playthrough).
At this point 300 is going to be the all time "max soft cap" but you are not done with the leveling.
- every new expansion is going to add up to +100 "light levels" (to add on top of power levels just like the artifact) which you can gain by playing the game.
- every other season of that year is going to add up to +50 "artifact levels" (the actual in game artifact levels) which can be scaled accordingly to make them faster or slower to get.
- after the +50 artifact level you can still, very slowly gain power levels (which are lost too at the end of the season)
- at the end of the season and year you lose all the "extra power" and go back to 300 and can prepare yourself for the new year.
So basically, to summarize:
1) soft cap is 300
2) expansions add a "1 year worth of" up to +100 power
3) seasons add a "1 season worth of" up to +50 power
4) seasonal artifact can give you "few extra power" for the rest of the season
5) at the end of the season you go back at 300 power and repeat.
This simple process will allow us to fell the usual power progession while also avoiding all the boring stuff, like increased power levels for nightfalls: ordeal or other activities which are going to be streamlined once and forever.
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