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5/2/2020 4:46:21 PM
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Auto rifles have lowest skill gap change my mind

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  • Everybody moaned about the hard light and now for some reason just about every weapon can outshoot a hard light. furthermore you talk about having a low skill, the whole of PVP is low skill these days. weapons will always be picked for their skill, whether you are running around with fusion rifles are camping the heavy and the even firing these hand cannons that somehow Fire like lightning with pinpoint accuracy which I don't believe can be done 100% of the time without aim assistance and a Bots from modded controllers if it is on console. the most stupidest pointless NERF was sniper rifles because it does nothing for PVP, still able to get head shots 100% of the time. they think it's in PVE was even more pointless why Nerfs in PVE I will never know. and here's unpopular but belief but in "PVE ONLY" I believe also rifles need a damage boost . Why ? Well because they're barely okay on a regular strikes Etc but anything with a slight degree of difficulty and it like throwing peanuts at a brick wall, Totally worthless. auto rifles in PVP, the hard light pre NERF fine in my opinion, what it comes down to is I believe PVP is low skill anyway as I stated earlier, all it is, is finding the best most powerful no skill weapon, at the time there were a few weapons that outshot the hard light, now they all do really. People moan about the hard light for one reason, it meant , in fact, have to step up there skill to beat it witch some did. So in conclusion, all weapons in PVP are a little skill now just some more than others

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  • Every gun in destiny has a low skill gap

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    • The most boring meta so far

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      Yup I agree on par with 180 handcannons and a opening shot and/or slideways spare rations

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      • They certainly have a low entry for skill but the ceiling is probably high though.

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      • Actually Shotguns are the lowest especially for those who run exotics such as Stompees, Gemini Jester, Antaeus Wards and One-eyed Mask along with a Dust Rock or Mindbenders, there's loads of different shotguns but every one practically uses the same boring load out.

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        • Who cares,it’s nice change to be getting killed by hand cannons for years.

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        • Cough cough spare rations cough

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        • [quote]Title ^[/quote] If you read my response, and take it genuinely, I hope I did change your mind. If not, I hope you read this anyways. Ik it's long. But it can be sumerised with this. Modern Miliatarys use Automatic rifles cause they are Superior Weapon Frame, and combined with the Learning s-curve of Automatic Rifles, the SKILL is actually intensive due to fact automatic rifles, can be used with iron Sights up to 500 Meter away. It has to do with the barrel Length. Nothing else. That's why, your simply put, wrong. Someone else asked somewhere else, [quote]Why would you nerf SUROS if you’re gonna nerf 600rpms as well? It wasn’t overpowered before the Auto Rifle buff. Chill out homeboy.[/quote] And I Hope they keep Automatic rifles as they are, if anything 720 rpm and 360 need a Buff, and again for the Fourth year of asking. My Stream Viewers want to see 900 RPM Rifle Platform put back in the game,. Please watch some posted Videos on the SOULSTEALER Claw with a God roll, label Destiny 1, LIve Stream. Posted a new one a month ago on my Twitch. And on that video you can see where Sometimes enjoying 60 rounds of ammo in 4.5 seconds is not helpful, and gets me killed, other times you can see me burn a Yellow barred enemy half down with 1 clip, as I walked backwards dodging it's melee, well headshottinh, then jump on a rock, reload, and burn the last half down as I jump, and mid air hip shot off the rock. Or Pvp dump half a clip, and stop, cause the person to think I'm reloading (logically if I just had someone deliver at high speeds 30 rounds into the wall I'm takin cover, it makes sense to think he's reloading) I've died to this ploy, charge out of cover and get shot to shit cause he has 20-30 rounds left and was baiting me. Or pulse shooting at 200 yards cause my range is crap on the Weapon, but due to the LONG Barrel I still can out shoot a hand cannon as I should be able to with a FULL FEED, RIFLED LONG BARREL WEAPON Platform. SMG'S and I have similar Range and RPM I'm using a bigger bullet, so larger damage profile, on a longer barreled weapon, I'd carry if I COULD a SMG as my Side Arm. But this sandbox is weird. -- Hand Cannon Clutchers and NoonTubers wanna confuse the Entire Under performing Weapon Class with BOTH the now REASONABLE, less then desired 600s RPM rifles, AND the TWO of 6, the Exotics Suros Regime, and Hardlight. Which for the Record, I disprove of this change up, in Hardlight dmage, although I reconigzed it's necessary, I have to point out. A Laser scientifically speaking, has no Damage fall off until it hits something, at which point it's UNCONTIANED POTENTIAL ENERGY is released in an explosion of rapidly heating air, causing a minor explosion. However, to reduce the toxic PvP mess, it hard to be needed thanks PvP boys. --- And 2nd. A Full Feed Weapon Rifle Platform, is the Superior weapon frame, compared to Hand Cannon. In Damage, Range Accuracy, Stability, ECT. They are Superior to Hand cannons, pistols, short and mid range SMGS. THEY ARE INFERIOR to LMG, Explosive Launchers, a well positioned Sniper, the Range of a pulse, and the accuracy of Semi Auto. A Pulse Feed Weapon Platform has Superior Range, but has to the fallback on consistent RPM meaning close range fighting is weakened considerably. A semi Auto Feed Rifle Platform is Superior to all of the above on Muzzle Velocity, Range and Accuracy. But has a HUGE off Close Quarters fighting unless u hit the one shot kill. -- A Hand Cannon is superior to Certian pistols. They are notoriously inaccurate, are close range due to muzzle velocity gets burnt off easier on a larger shell coming out of a smaller barrel, and are less able to deliver follow up shots due to slow RPM at the higher upclose damage. High RPM, Mid range Pistols are seen as more efficyive then most military style "Hand Cannon" such a tacticool name btw, a Desert Eagle is refered to as a Heavy Duty Pistol. Most Hand cannons are called Heavy Duty, or some other phrase. High RPM pistols like the 1911, Sigs, ECT are better, due to the range is on par with short Range SMGS, heavy hard hitting rounds, without sarcifings other attributes. Also Fun Fact of the day. law Enforcement in the States, and Canada and are taught to shot to NOT kill, extremities, like the arms and lower legs MAYBE idk for the Military, when adviced on where to shoot when they have to kill Thier target for whatever reason, they are taught to DOUBLE Tap the upper chest cavity if they do shoot to kill, as it has a Higher Surface area, well still holding vital wounds. With a high octane environment, you could have the best aim in the world, and be holding a single shot kill weapon, and miss cause your bullet is only an inche, at most, wide. And it missed right between your opponents arm and chest, or by the neck or ear, and you don't have the ability to follow up, or the person tanked the shot, stabbed you in the gut, AND THEN died to your gunshot wound from a Desert Eagle to the upper chest. Now your both dead or dying, one to his chest filling up with blood, and you with your intestines lying on the Urban pavement under your feet., cause your one bullet doesn't have enough mass all time to throw your target back, bodies ragdoll when shot, and can still be dangerous. Again, weapons with Higher RPM are more often used, to crack armour Plating you hit the same point over and over causing you critical shot something. They aren't used by moder warfare, cause the require less skill, they are used, cause they are the Superior weapons Platform, compared to Hand cannons and most SMGs. Just Like Pulses are mostly Superior then Full Feed. And semi are ussusly superior to both. Hand Cannon Clutch going for the Head Shots looks cool, and feels cool. But is easier on ANY OTHER Weapon, cause Stability and RPM. And Range. A Hand Cannon will be beat in most areas of combat then an Auto Rifle, and the skill required to learn how to use the Rifle is quite high. Any one can point and click a One Shit weapon, and anyone can Hold and Click a Full feed weapon. However it requires knowledge and Skill to use both weapon types. Let's make it Realistic please? Random rolls combined with Proper Weapom Balancing based apon, Why Weapons are used the way they are. Please. And Aim Assist, on EVERYTHING NEEDS to go down, everything From Auto rifles, (which have the least.) And snipers which have the 2nd most base on thier Class, and Hand Cannons. In destiny 1, people said the Sandbox was unbalanced and excluded Hand Cannons, Semi's and Pulse's. It wasn't the Sandbox. Read some fantasy books, and your realize that Gaurdians of each Class move to fast to make use of Certian weapon, unless you know how and have right weapon build, and lots of skill. Its the fact that your BARREL, not your bullets. Is causing you to miss. Dodge the Barrel of the Gun, bullets leave the end with the hole, so if Certian players have used Mods to allow themselves to be Quick, then your weapon, is less effective because your using a High Powered Low RPM weapon. Then it takes skill, lots of it, to use an automatic feed platform, but allows you to lead your opponent, as they run into your Sights, as your shooting WHERE they will be, NOT where they CURRENTLY are. It takes skill to use a Semi Automatic, Pulse, Hand Cannon ECT to. However, Aim Assist is making that happen, and people are confusing Skill with Aim Assist so as to hit fast moving targets. tl:Dr sorry btw. Here's the short Modern Warfare is Unfair, like legit, Unfair, it's cold, and bloody. It's a cruel mistress that doesn't ever stop hitting. And Our Sandbox is starting to be balanced to reflect that, hand Cannon are starting to be toned down. And it's cause, the larger the Bullet, the Larger the barrel Required. A large bullet, coming out of a heavy duty pistol frame, has Certian inherent traits. Low Accuracy, high kick, lower muzzle velocity (increase damage fall off,) and the biggest factor. A Short Barrel. You can only throw that large bullet so far, so fast, before it losses speed. Unless your using a Longer barrel, typical starts out, with smg's, then the Traditional Rifle frame(you know, from left to right, it goes first the barrel, the barrel shroud, the ammunition port, trigger assembly and main assembly, ejector port, grip and stock) of need bez think AK frame, or the newer Bullpup where they have switched the location of the Magazine and ejector port, and moved the barrel into the Stock of the barrel, so as to give the same length barrel, or longer on a Smg's Size weapon frame, with mobility properties of an SMG well keeping the Range and Damage of a Full Barreled Rifle. Which is 200-300 Meters (iron sighted btw, which a scope, up to 500 meters, and if your really good 500 meters normally, and 700+ with a scope.) How our Military conduct Modern Warfare is not fair, and Destinys sandbox need to reflect that otherwise our Sandbox will be the last few years of Hand cannons being wierdly proportional to other Weapons..

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          • Auto rifles have low skill gap? Please tell me which weapon you think actually has a skill gap. Have you not seen the gigantic hitboxes in destiny? The taking damage forces your reticle on the face of the enemy? The bullet magnetism and aim assist? There is no skill in destiny, you are delusional if you seriously think skill exist in this game

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            • You must be a HC user !

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            • Hunters have the lowest skill gap

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              • The change my mind argumentative format is inherently fallacious, as it shifts the burden of proof. In Short OP is a carrot

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              • Edited by CookieNiki: 5/3/2020 4:04:09 PM
                Skill? Is there anything in this game PvP that requires skill? You're delusional.

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                • Shotgun warrioring with antaeus wards are even lower

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                • They should remove Supers and 1 Hit Abilities for requiring no skill

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                • 🙄

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                • [quote]Title ^[/quote] “Skill” in a space magic video game...😂😂

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                • Aim assist taints the whole concept of "skill".

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                  • It's Destiny pvp. If you had actual gaming skill you'd be playing a different game.

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                    • Criticizing the effectiveness of low-skill weapons is a guaranteed way to get downvoted to Hell by the scrubs on these forums.

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                    • Possibly. But the AR is basically the meat and potatoes of any shooter. Always has been, always will be. If some HC users feel like they can’t compete they should practice and get as good as the many HC users who are currently doing just fine. I say leave ARs alone. This meta is currently pretty good. A great number of weapons are viable.

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                      • Edited by ClovenTrack620: 5/3/2020 2:18:26 AM
                        ARs can be countered by any weapon if you Know how, we cant say the same about Handcannon Metas where it was basically impossible to counter guns with absolutely Zero recoil that killed in 0.4 seconds, but of course no1 complains about that, cause 2 Tapping people from a mile away takes so much more skill than landing 20+ bullets while facing an opponent peeking in & out of cover with a Crutchcannon, as a pulse Rifle user i have to admit its fun to watch these Butthurt Hypocrite Snowflakes complaning on the forums when they get a taste of their own medicine. Besides Hardlight already got nerfed so what's there to complain about

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                        • Edited by juppstrunz911: 5/3/2020 4:29:52 PM
                          Well Opinions may vary but in my mind it's one shoot Weapons and Abilities which needs barly any kinda skill. Also I never would connect Destiny PvP with Skill. It's more like an Arcade Shooter.

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                        • Every weapon requires the same amount of skill but they require a different skill😉

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                        • *casts unblockable spell of mind changing* there you go

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