Here's how this could work in actual practice:
[i]Bungie just let me know my Outlaw/Kill Clip Bygones is no longer viable in Trials or the Nightfall. However, in the new season there is a NEW pulse called "Days Gone By" that is available by grinding...Gambit...that can roll with Outlaw/Kill Clip.
Months later you finally get a version of "Days Gone By" with Outlaw/Kill clip to drop.
A few months later Bungie notifies players that "Days Gone By" and its generation of guns will no longer be viable in end-game content, but by popular demand, Bygones will be coming back and usable for high level activities, if you can grind out the right roll.[/i]
CONCLUSION: Because creating content is hard, Bungie is creating artificial "aspiration" by force nerfing what you enjoy, and then making you grind out a re-skinned replacement if you still want to someday enjoy the same gun/perks. Then later, you get to do it all over again. This seems...wrong, and completely destroys any sense of player progression. It's really just a treadmill.
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8 RepliesMaybe a different way to explain what Bungie seems to want to do: An employer can't afford to (or chooses not to) compensate their employees more than the $50,000 they are all annually earning. The compensation is fine but they notice that without the opportunity to get paid more, the motivation and "aspiration' level of each employee is lower than observed in the past. Then the office Director comes up with a "brilliant" idea: Let's cut their pay back down to $30,000 per year, but if they keep working hard and even harder, over time they can earn their way back to $50,000 per year. This will surely help them to "aspire" to get back to the standard of living they previously had attained. Obviously this is not a perfect analogy, and the cost to the player is not $$$ but rather their TIME (and perhaps their fun-factor goes down as well), but I'm still not sure why players would be fine with taking hard-earned stuff away just to earn the same stuff back with a different paint job. I'd rather keep my current stuff, let Bungie have more time to create new innovative gear/perks/mods/sub-classes/elements, and spend my time enjoying what I already have and trying out everything in the vault.
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#1 reason to quit playing in protest of this shelving idea. It has no purpose. That means Bungie is definitely trying to screw you. Beware. You've been warned. This system is being put in place to screw you in the long run. Any harmless attempts can be chalked up to useless, therefore the feature may as well be removed. Waste of time. Waste of resources. The players deserve meaningful content. Slapping my peepee for having a favorite gun is stupid. You won't give us depth, don't be mad when the playerbase settles for comfortable.
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3 RepliesCreating new weapon perks and mods is the answer to keeping things fresh and would make weapon retirement unnecessary 👍🏻
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1 ReplyThat is Bungie exactly for as long as I can remember now. They say they will listen to complaints get people back then change things again people leave they run people off they do something to bring them back then change them and run people off. Sadly I thought Destiny could be a great game but content is hard to make lies are hard to keep up with and they aren't getting anymore of my money. I and my friends finally decided enough is enough. Four clans combined to one cause of leaving players and now the one clan has moved on.
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Their whole business model revolves around "forcing" people to play rather than making people WANT to play.
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Yup - and it will have skins/ornaments for sale in eververse. Lmao, I love that phrase - new content is hard. It is if you have got rid of your talented programmers and replaced em with middle management bean counters and pr. Suggest Bungie is in the wrong job - have some railways in UK they could apply to manage, they are incompetent too
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All I could think of when reading this is the Iron Trudge Armor we had to grind it THREE TIMES
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Edited by RPColten: 3/3/2020 3:18:24 AMThere is no hard information on how the [i]proposed[/i] change would work. Only general concepts. Everything so far is just assumptions on past iterations of systems and responses. Nothing set in stone. ...but yes there was a comment describing a scenario where they could reintroduce a previously capped item.
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3 RepliesAssumptions! And by the way no one uses bygones at legend, not even at Master Why do you want to keep the meta so stale for PvP? Only reason people is complaining is trials and not being able to use their spare rations, mindbenders etc
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5 RepliesThe treadmill you describe has been utilized in D1. All VoG, Crota, & Wrath legendary guns were capped. Then in Yr3 the ROI expansion had them all come back at the highest power level. You had to grind for them again and some of them actually had exotic versions created. The point is your original Fatebringer that you had in D1 Year 1 became obsolete. In D1 Year 3 you could grind VoG again and hopefully get the high power level Fatebringer. Once you did get your Year 3 Fatebringer to drop you deleted your Year 1 version as it became useless.
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No one's making anyone do anything.
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Edited by SpicyCurryO_O: 3/2/2020 9:08:47 PMCan’t wait to pay for my beautiful Shotgun on my Hunter... again...
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Well that's how it has always worked in Destiny. You say this as if it's anything new.
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Pretty much this...
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2 RepliesSome people like treadmills.
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1 ReplyAnd there's people here who will happily grind that gun and think it's a good thing and will never even notice it's the same model, archetype and perks. It's nothing more than creating fomo to use whatever's meta at the time you just have to grind that new gun!
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Yup pretty much. I'm just about done with this crap I like aesthetically pleasing and new guns if they release nothing but omolon weapons I would grind out for those weapons because I like the look and sound of them even though I could use the same weapons I have been using the change of looks and sounds makes the game enjoyable even if the stats are the same. However knowing that there's a shelf life for all my weapons what's the point in grinding out new weapons now knowing that I will have them be worthless a few months down the road especially since the best gear is usually locked behind difficult raids which you don't get to choose the reward or tedious long grindy quests just for the sake of being grindy to get a mediocre reward.
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You are one of the most people like myself, who are not fond of those changes. Read my Thread/Comment too, we all think alike but bungie does not: https://www.bungie.net/de/Forums/Post/255348421?page=0&sort=0&showBanned=0&path=1
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I could see this being the outcome and that is just not playable for me.
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You forget to mention, that "Days Gone By" will look the same as "Bygones" but with spikes and golden line you can't change with the shader.
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And eververse will sell new ornaments for the new weapons introduced.
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That's EXACTLY how it's going to work
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Don't worry! Eververse will sell 5000 new exotic ghosts.
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4 RepliesWhat if they take away our legendaries we spent hours grinding for and then make us grind again for the same weapons? Wow, I can actually see Bungie doing this... scary.
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4 Replies100 % definitely gonna happen. They already have trouble providing enough stuff to grind for without re-skinning old weapons/armor because of the absurd amount of Eververse microtransactions each season. Take a few minutes and look through your weapons/armor collection, you'll see a TON of maybe not straight up re-skins, but elements of old gear implemented into new items. That is sort of understandable on it's own, and in moderation, but given that they'll be under pressure to keep pumping out weapons, it'll only get worse, way worse. Hope you'll enjoy your new Unloaded Question, Top of the Mountain and Country of Beasts.
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3 RepliesI think this is one of the best posts on the matter I have seen. It makes it much clearer why people are upset. Being that this is how they have operated in the past there’s a pretty high chance that this is what will happen. It sounds to me though that Bungie has a desire to create more unique weapons and that this system will allow them to do that. I’m hoping this is the case, but I realize though they haven’t done much to give anyone faith in their direction for the game.