Like most things in D2 the vex offensive turned out to be over hyped and more of the same. The same lackluster activity with a minor tweak. Diffrent boss at the end not even a challenging boss. I mean could we have gotten a new section of th garden to open??? And maybe 3 or 4 new encounters? With new weapons ? Maybe flushed out the loot table with a vex bow, and rocket launcher and auto riffle that dose not fire slower then Molasis??? I would have liked some more cute sceanes inbetween or after encounters. Maybe 3 or 4 emblems to chase and exotic ghost shell and sparrow things to add to the replayability. But most importantly I would have used something a bit bigger with more of a epic feel like when you go into the new dungion for the first time the feeling is awe inspiring. The scope and size of the area that's how the offensive should have felt.
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