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Destiny 2

Discuss all things Destiny 2.
Edited by ClovenTrack620: 9/24/2019 6:12:16 AM
10

Next Season's PvP Pinnacle Weapon

Sidearm

48

Sword

19

Shotgun

88

Machine gun

9

maybe there should Multiple Pinnacle weapon Quests since we all have different playstyles, but if only 1 is coming out in season of undying then hopefully it'll be something new & fresh, ideally a gun type not present in the Pinnacle loot pool maybe an sidearm with Arc rounds that shock opponets on rapid Critical hits or an energy Shotgun with 1 random shot in the Mag similar to Hawkmmon that suppresses abilities or Deals increased damage A machine gun like Pre Nerf Super Good Advice that rwturns missed shots into the Mag A sword that deflets projectiles back at to the opponents when blocking, like the Artifact from Rise if Iron
English
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  • Edited by SuperBug360: 9/26/2019 8:28:25 PM
    I feel like they're going to do a scout rifle.

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  • Make a Sword with icebreaker perk Not like swords are good

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    • I bet it's a heavy because we don't have a crucible Pinnacle heavy yet

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    • A shotgun with explosive pellets, but it has a 45° spread cone.

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      • 5rpm auto rifle . It shoots bright dust

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        • There will be two: one for crucible and one for gambit. If we go by what types haven't been pinnacles yet, it could also be a linear fusion, rocket launcher, or a trace rifle (though this last is pretty unlikely), and wouldn't be a machine gun. I'd love one of them to be a sidearm, but that's just not going to happen. If it were to happen, I would print this web-page out and eat it. Here's what I think would be useful and fun without being overpowered: Crucible - rocket launcher in the Bad Omens vein with good velocity and a perk "Blast Shield" that prevents you from killing yourself with it. Then, if someone jumps in your face while launching, the blast would take you down to like 25% health, but leave you alive. Gambit - decent sword that has a slight damage bonus to Hive. (Hey, Drifter constantly telling us to bring one, right?) Also, has the perk "Good Vibrations" that, when guarding, prevents the effects of stomp within a 6-7 m radius.

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          • Nerf bat

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          • Edited by Shades ofGreige: 9/24/2019 9:23:11 PM
            Primary sidearm, so I can use it with my Sole Surviver :)

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          • 2
            Kinetic shotgun with QuickDraw and special perk that ads round to chamber after kill. Aggressive frame with accurized rounds and range masterwork rifle barrel

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            • we need a kinetic slot primary weapon, i'd go for a 260 or 300 rpm sidearm, with perks promoting quick swaps. maybe ncreased range and stability for a short time after swapping, with quickdraw of course.

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