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5/8/2019 1:25:07 PM
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No, everytime someone says artificial difficulty I ask them what would they do and nobody has an answer. Why? Every game inflates difficulty with timers, bullet sponges, increase damage intake or mechanics of some sort. There is no answer, artifical is a weak argument.
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  • [quote]No, everytime someone says artificial difficulty I ask them what would they do and nobody has an answer. Why? Every game inflates difficulty with timers, bullet sponges, increase damage intake or mechanics of some sort. There is no answer, artifical is a weak argument.[/quote] Here is your answer. Why not make them more like Shattered throne instead of making them a speed run? As far as artificial being a week argument I disagree. I mean, look at the cores in this game and how they are being used instead of what they were actually created for. That is an artificial grind that was created to drag things out because of the lack of loot in this game. Adding a timer to this event is no different when it comes to dragging things out when gamers can actually be spending time in the event how they want to, to enjoy the new area among other things. The timer is only saying hurry up and get it over with leving the event short-lived and no reason to go back once you acquired Outbreak Prime.

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  • Why do you ask non developers what would you do ? I made a true statement they are fillers nothing more if you are happy with it more power to you .

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  • Because every game uses the same tactics, in don't have to ask the developers. I like the no it all gamers to pitch in.

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