-Destiny Community-
Warlock: NERF EM!
Titans: NERF EM!
Hunters: IT'S BALANCED!
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Hunters are the most hated and nerfed class. Stop spreading lies
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[quote]Hunters are the most hated and nerfed class. Stop spreading lies[/quote] And still I see Hunters being used more in pvp than any other class... I'm not saying they are the most nerfed or not, just pointing out Hunters gotto be really good if people still choose to use/main them, even if they're the most nerfed and hated class.
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Hunters are the strongest in crucible, and have been since the launch of Destiny 2
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do you remember the pulse nade spam for the first month or so? yeah, those hunters ruined the crucible from day 1.
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1 month lol, Hunters have been dominating for 12 months +
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I wouldn't quite say they rule the crucible. Invis was completely useless on PC it was nerfed into uselessness on console when people complained. Arcstaff became good in March and stayed good until August, 6 months, hammers were just as good. Blade barrage came out in September, and it sure as hell isn't the only op super, there's novawarp, which has extremely good neutral game and an extremely good super. Spectral blades was buffed into a pvp monster, but is still lackluster against supers. The reason hunters are dominant, are because they look cool and have a normal double jump. This is why they're popular. not because they are OP.
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Says the hunter
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Yet 4-Hunter Stacks on Competitive 24/7 lmao.
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And also the most offensive class when it comes to unfair abilities.
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Edited by Haunter: 1/24/2019 8:37:36 AMWith things like supernova and shoulder charge it really is baffling how people can claim this
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Yes because requiring an Exotic to be USEFUL enough is goood
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You dont require an exotic to use either of those....
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Edited by Solargeo: 1/24/2019 6:12:01 PMIf you do not have Skullfort SC is no where near as good.
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Still a 1hk melee with hefty lunge range - skullfort only allows you to do it endlessly and you're locked to striker if you do
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indeed. and the Armintaruin and bottom tree is a lot more useful
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That depends on playstyle tbh, different things work for different opponents/maps/players
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Imagine thinking supernova and shoulder charge is good.
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[quote]Imagine thinking supernova and shoulder charge is good.[/quote] This is what he wrote [quote]And also the most offensive class when it comes to unfair abilities.[/quote] "Unfair abilities" when it's the only class without 1hk options is pretty silly to claim - and not logical whatsoever As for if they're good supernova is especially with contraverse hold and any titan charge can be good for rumble or small maps depending on your opponent loadouts
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Lol have you used either outside of qp? Shotgun is better and a counter.
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Not eveyone is using shotties - not claiming either charge or supernova is op but it's very rich to claim hunters have "unfair abilities" when they have no 1hk option like other classes
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That's silly. If warlocks had an ability that required you to get a triple kill using melee to give you 3 seconds of one shot melees but hunters could throw a knife that does 135 damage at any time and at a much longer range than the warlock melee as well and all it took was basic aim... Wait.
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[quote]That's silly. If warlocks had an ability that required you to get a triple kill using melee to give you 3 seconds of one shot melees but hunters could throw a knife that does 135 damage at any time and at a much longer range than the warlock melee as well and all it took was basic aim... Wait.[/quote] Not sure I understand this reply What melee ability requires you to get a triple till with it? Hunter throwing knife is a lot harder to place then a huge tracking/lunge melee like titan charges, they do little damage and even a crit knife throw won't 1hk
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A knife hard to miss? 😂 It's got QB hit box and light tracking. It does 135 damage so you can land a 110 body shot and then hit the easy ass knife for a kill faster than a 3 burst sidearms. Then there's shoulder charge which has pushed me short stopping more than it has killed me 😂 but oh yeah so good.
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The knife is incredibly easy to sidestep, the only players you're likely to hit are those who only move forward or are still unless you're very close, sc provides HUGE range lunge and auto lock on with a button press