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originally posted in: Telesto SHOULD NOT BE NERFED
1/17/2019 9:12:26 PM
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[quote]Its doing more damage than it should be doing for its fire rate???[/quote] And so do LH/NF but becaue they're Pinnacle that's fine right? lmao Telesto has a better excuse to do more damage than its archetype because it's an EXOTIC and using it limits the use of other exotic weapons. If you care about balance, no weapons (Exotic or Pinnacle) should be allowed to cheat their TTK because that's what breaks the game. Also, most streamers / top-tier players cried to get Telesto nerfed because all of them use that setup. Combine that with an army of fanboy followers and you get a game in which "using Telesto takes no skill" but "running around with a Shotgun 24/7 and a broken Handcannon" takes skill lmao.
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  • Luna’s and NF use a perk to increase damage. The bullet damage isn’t higher than the rest of its fire rate. Even then if it were, it’s harder to get than Telesto. And telesto does more damage per bolt for its fire rate. And it’s one extra bolt you have to hit. They aren’t needing it into the ground.

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  • Ok, if Telesto is as OP as a lot of people say it is, why are there 4 players using LH for every 1 player using Telesto? Also, if the difficulty of getting a weapon justifies it's "OP-ness", then locking Telesto as an alternate 5500 GP Reward would work under that logic lol.

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  • Telesto is doing more damage per bolt than it should be for its fire rate. Luna’s and NF aren’t. That is why it is being fixed.

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  • Telesto is an exotic weapon. Therefore, it should be better than a legendary weapon. Simple.

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  • It already is with its exotic perks??? You don't see Ace of Spades doing more bullet damage than other 140 rpm hand cannons. They are fixing the bullet damage of it, it does too much. It isn't an insane nerf at all, and you are all acting like its the end of the world. They are also fixing the magnification.

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