JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
Edited by Caiyoken: 12/29/2018 3:30:18 PM
274

The patch notes we need, but not the ones we deserve.

[b]Disclaimer:[/b] These patch notes aren't real. [i]Notes from the desk of a Voidwalker[/i] [b]Update 2.2 [/b] -Enhancement Cores removed as Infusion cost, still required for Masterworking weapons and armor. -Future War Cult, Dead Orbit, and New Monarchy reverted back to permanent vendors. Sell weapons and armor, hand out bounties and quests. Inventories update every season. -Removed gunsmith materials and added Banshee's loot to an inventory that changes on the first reset of every month. -Added (pretty costly) option to reroll exotic armor. -Added ability to choose which stat boost a masterworked legendary weapon receives upon rerolling. Rerolling cost significantly increased as a result. Stat boost when first masterworking an item is still random. -Lowered chances (no guarantees) of receiving duplicate exotics from potential rewards pool until all exotics are discovered. Slighty increased exotic drop rate. -Fixed bugs, such as shaders not immediately applying, forge balls not being immediately picked up, etc. -Updated Xur's inventory to be more alluring, but the new additions will be purchased for a new, extremely rare currency, exclusive to Xur, only received by accomplishing hidden and challenging in-game feats while he's visiting. -Sparrow summoning tweaked to be instant, regardless of perks. Added more Sparrow perks. Exclusive perks like that of the raid sparrow will remain exclusive. -Enhancement core bounties provide 2 cores instead of 1. -Added additional landing zone in Dreaming City. Will not be a mid-point. -Quests continue tracking through completion. -Added 'Stats' tab in the Menu to check personal stats across different activities. -Added option to select multiple items and delete all at once. This option applies to all player inventories as well as the postmaster and the vault. -Added an option to apply shader to all armor pieces at once. For example, when hovering over a shader, hold square to dismantle or triangle to apply to all armor pieces. Process of mixing and matching shaders remains untouched. -Reverted heavy ammo in PvP to that of the olden days: It only drops once per match, in the middle of the match, at two locations on opposite ends of the match, and is announced by Shaxx beforehand. -Increased chances of receiving strike or raid specific loot upon each completion. -Increased chances of powerful engrams providing a reward based off your lowest level weapon/armor slot. -Sub class skill trees reverted back to being a customizable grid rather than predetermined options of 3 set styles. No perks removed or reworked. -Return to "X" removed as quest step, unless final step. -Trials of Osiris returns in its original form. -Shatter added back as a variation of Nova Bomb. -Removed all grenade launchers from secondary slot, except for Fighting Lion and Mountaintop. -While in orbit, added option to launch immediately into a Forge with a fireteam or begin matchmaking. -Reasonably buffed stuff that needed buffing, left everything else alone. -Added First Light and other large maps back into rotation in all 6v6 game modes. -Added new patrols and bounties, updated planetary vendors with exclusive weapons and armor that come with perks you'll actually like, updated quest steps while unlocking Forges to be more engaging and entertaining. -Fixed hit detection and tweaked the PvP matchmaking algorithm to favor matches of teams against teams and solo players against solo players. -Added customizable rules for matchmaking, such as "no shotguns" or "no primaries." Matches you with players who've enabled the same rules. Bounties and quest progress are disabled while customized rules are enabled. -Added all missing D1 exotics into the game and tweaked them to remain balanced with existing exotics. -Changed names of Weekly and Daily milestones to Journey and Hunt, respectively. -Added additional vendors to the Farm: One traveling merchant who sells exotic and legendary class items for shards, one blacksmith who sells unique swords and bows with exclusive perks, one rogue Shadow of Yor who hands out exclusive weapon quests, a vendor that allows you to change your Guardians appearance with additional, in-depth customization features, and one mystery vendor. -Eh, and for the hell of it, since this isnt real, we've added trading, limited to clanmates. Upon trading something, it goes back to being undiscovered in your collections making the trade truly a trade. Limited to exotic for exotic, legendary for legendary, etc. Along with the traded item for item, there are additional costs and a Value system. [b]Edit:[/b] To any one saying this will result in stuff being handed it to us: Please. Get real. Getting rid of chores and inconvenient tasks only implemented to prolong playtime and replacing them with additional quests, patrols, bounties, etc., from additional sources while also significantly [i]increasing[/i] costs for certain items or features, [i]and[/i] including other challenging and meaningful additions of old/new content that prolong our grind not through ploys but through more purpose is [b]not[/b] having stuff handed to you. I would much rather be grinding because these theoretical updates have introduced a version of replayability that allows me to consistently chase more meaningful goals, like assembling different loadouts of perfectly rolled & masterworked weapons and armor for each activity, rather than grinding because I have to unlock the second forge for a third time. [b]TLDR[/b]: Random compilation of hypothetical changes based on personal experiences and general community requests - meant as nothing more than a method of initiating a logical discussion on the current status of the game.
English
#destiny2

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • -And dedicated servers. We’ve heard that those are actually useful and make people happy, so we’ll be adding them soon.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    1 Reply
    • So what you're saying is once we collect all exotics we wont receive exotic drops anymore

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      4 Replies
      • Their engine is severely outdated and holds everyone back, including them. Id be shocked if even half these things are implemented in D3...im interested to see how their sales for future content will be considering that with every content drop, more and more people realize the shit never left. im having a tough time riding out BA let alone until the end of this season pass in general.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • Implement SBMM in QP? SBMM with no dedicated servers= cancer. Players forgot what SBMM was like in D1. The worst kinda lag came from SBMM. They can definitely change matchmaking to make it better, but SBMM will ruin it. Don’t forget it’s a P2P multiplayer game.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        3 Replies
        • Bump

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • Post of the year. Everyone who loved D1 and wants D2 to thrive should be bumping this.

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • Edited by JBODST75: 12/29/2018 12:10:00 AM
          ..

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • Edited by JBODST75: 12/28/2018 9:43:57 PM
          ..

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • There’s one note you’re missing. -The guardians’s voice will be primary for all missions, strikes, adventures and etc. while ghost will only explain things and have limited talking.

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          1 Reply
          • ^This all the way Good list man! I have a few things of my own -SRL is now a monthly event -Skirmish, Elimination, and Combined Arms return -Flawless raid runs guarantee raid extoic and extra loot -All vendors now have new armor and weapons and will continue this -More perks have been added to the perk pool that can rival current top tier perks -Cosmetic items are no longer required for Seals I have plenty of other ideas too. Its kind of sad how we all come up with such good ideas and they never get used.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            3 Replies
            • If they do trading it should be something like what the Division implemented. You can only trade with people who were in your fireteam when you got the item, and only for a very short time (like 5-10 minutes).

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            • I wonder if some of the negative responses that just insult the OP are either trolls or bungie devs trying to get people to make things easier on them by agreeing that fixing the game is a stupid idea. Most of the ideas are pretty good and most of the posts that disagree just insult the OP. Be it trolls or devs in disguise I think the OP is right for the most part.

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              10 Replies
              • Remove Fated engrams period.

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                4 Replies
                • If only. But bungie is incapable of this much work and logic

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                • I'm hitting 650 (or 649 and one item still needed) this week. The weeklies are all of the sudden just opportunities at exotic drops and infusion fodder (which doesn't mean much with how few items you actually get to infuse). I see a very dramatic drop in my play time coming up shortly. (Yay! Seriously, I've let this game take over RL too much over the last month)

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                • Just stop

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  5 Replies
                  • Half of these are fair, the other half is just lazy gamer wanting it easier

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  • Anyone remember phaseglass needles that refilled exotics

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  • I was agreeing with everything...until i saw add SBMM. SBMM is the reason why year 3 of D1 was horrible.

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                    71 Replies
                    • Edited by TheShadow-cali: 12/28/2018 4:05:48 PM
                      You are thinking about the key devs that use to work for Bungie. The ones that actually cared about making a game for the gamers as well as themselves. When you look at the free D1 April update meaning the amount of effort that was put into creating that content? This is where I will use Bungie's fans famous phrase "the April update wasn't an expansion". Well, guess what? That (free update) was treated more like an expansion that it can actually be considered an expansion versus this $40 DLC that is more like an update. The OP mentioned something that in D1 there wasn't a second thought about not updating vendors, they were always updated with a new inventory. The key devs never said hey guys! I got a great idea, let's remove faction vendors from the game. This way it will remove a good portion of the loot in the loot pool, and let's give it 6 months or so and will think about putting them back. That is even if we want to around that time. [spoiler]There wasn't a second thought about not updating the Gunsmith. They never said hey guys! let's remove the gunsmith's inventory. He had too much to offer for the first year. I don't like him having a full inventory, just give him 2 mods and call it good. Oh! while we are at it? lets completely remove Ikoras inventory. Having 3 adventures is way too much and don't you dare think about giving her an actual inventory even though Vanguard has Always had a full fresh inventory. They never said, hey guys! Since we don't have to put the effort into the vendors, let's take what we would normally do with the vendors and put it all in Tess inventory. This way we don't have to create new weapons and gear to add to the loot pool as we would always do in D1 when we released new DLC.[/spoiler] What I'm getting at with all this even though I'm poking fun? The vendors in this game should (Always) be a main focus in spite of what is or isn't added to the game. They are the core of this game and make it what it is and when you remove that core and look for substitutes like putting everything in Tess inventory? You destroy the concept of the game. The devs that created D1 had it right and that is a fact. These new devs working on D2 ( have it all wrong.) Edit: IMO this update is what we should have gotten for $40 when it comes to updating vendors and other events in the game. https://www.vg247.com/2016/04/19/destinys-april-12-update-everything-you-need-to-know/

                      Posting in language:

                       

                      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      4 Replies
                      • [quote]The patch notes we need, but not the ones we deserve.[/quote] Hmm, well I think we deserve them.

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      • All fantastic! Except sbmm. Get rid of that.

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      • We definitely need something like strange coins back for xur. Make em really rare and throw some Y2 exotics in there and we got ourselves another thing to chase after [b]every[/b] week.

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      • 1
                        Everything but no trading or SBMM. Also rerolling exotics should not be a huge cost. Glass needles weren't and i don't see the need now either.

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      • Just as many bad ideas, as good ideas.

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      • idk if i missed it but you forgot to add solo players under no circumstance will go up against a full stack and full stacks will only go up against 3+stacks. if no other 3+ stacks are present you will have to try again at a later time

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                        1 Reply
                        2 3 4 5 6 7 8
                        You are not allowed to view this content.
                        ;
                        preload icon
                        preload icon
                        preload icon