JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
11/1/2018 8:18:28 PM
22

Allow us to see the Invaders location in gambit the same way they can see us

It's only fair considering they can see us and get a damage boost and overshield
English
#destiny2

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by Charlie_Elg: 11/2/2018 6:35:54 AM
    They are not hard to find Just follow the first sleeper Shot And kill them with a sniper

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • The guardian radio podcast had two lead gambit designers on their show for an interview 2 or 3 episodes ago. They explained a lot about gambit and how they made it, and why they made it the way they did. I don’t know why Bungie didn’t make any sort of announcement, they seem to like to keep any sort of design or gameplay details that would clear the air or benefit players tightly under wraps. Or if they did make a post or something about it, I just missed it.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    1 Reply
    • Invader shouldn't even see our locations if they get a -blam!-ing overshield.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • Why would anyone ever invade then? They’d be in at 4 v 1 situation with four people shooting them the second they spawn.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • You pretty much have a 50/50 chance of knowing where an invader is anyway.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • No it's a 1v4 learn the spawns and you'll be fine.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • Around 90% an invader comes in, I instantly kill him with my shotgun. Learn to play better instead of complaining.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • 1. Know the maps. Know where they could spawn in. 2. Keep an eye out n the mote bar. If they have 25 / 50, or are close to either, spread out and be ready. 3. During Primeval damage, spread out. Attack from key areas around the map and prepare for the invader. The invader mechanics are fine the way they are. Play smarter.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • Nope. It’s 1 v 4. You need all the help invading you can get. Enemy teams should gear invaders, and for the most they do. Working as intended.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • Edited by DHawk12: 11/2/2018 12:28:03 AM
      I will only agree to that if a spawn barrier gets put in to keep defenders from re-entering spawn and hiding together the whole time.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • 1
      Why? Like provide a real reason and not just " he can see me and I don't like it". Its not like you know when the first and second invasions happen and that the invader is going to spawn in 1 of 3 spots or that sleeper and shotguns and snipers and supers and any other gun have no problem dealing with invaders as long as you have half a brain and thumbs.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • The hell is the point of even invading then if you're just going to get focused as soon as you pop in?

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • ROFL

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • YEAH! And while you’re at it, NERF FUSIONS

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • I'd prefer Bongo removed wallhack from the invader and gave it to the team he is invading.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      3 Replies
      • Ummm.....no? Its 4v1 and you can kill them easily, not to mention the invader glows like the freakin sun. That and you can bottleneck the enemy into a specific spawn. Had someone do it to me recently and sleeper and queen breaker me back to back.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • Think about it... There is 4 of you, 1 of him he's outmatched so him having wall hacks is a good buff for him and no the team being invaded dosnt need wall hacks otherwise the one invader would always be over ran

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • I’d prefer not, but instead, add a mechanic where invaders only see the enemy team for a set amount of time that’s based on the amount of motes a player has. If someone has 15 you should see them much longer than someone with 2 or 3

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        2 Replies
        • Edited by Bieltan: 11/1/2018 8:45:11 PM
          > They dont get a damage boost unless they are significantly higher power > Overshield wont stop Supers/Heavies from OHKing them > They glow bright red > THERES 4 OF YOU AND 1 OF THEM

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          1 Reply
          • Edited by GrundleBeans: 11/1/2018 8:43:18 PM
            4 against 1 is not more fair. I would rather the invader simply didn't get an overshield or the damage buff.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            2 Replies
            • It's 1 v 4. The whole point of invaders is to make them strong enough to take on 4 people at once in a 30 second window. If it was a "fair" fight the invader would get annihilated as soon as they started engaging the enemy team.

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              7 Replies
              • THEY GLOW RED.

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                3 Replies
                You are not allowed to view this content.
                ;
                preload icon
                preload icon
                preload icon